diff --git a/src/dehacked.c b/src/dehacked.c index 47f57513d..a0ae6f48f 100644 --- a/src/dehacked.c +++ b/src/dehacked.c @@ -1394,6 +1394,113 @@ static void readlevelheader(MYFILE *f, INT32 num) Z_Free(s); } +static void readcupheader(MYFILE *f, cupheader_t *cup) +{ + char *s = Z_Malloc(MAXLINELEN, PU_STATIC, NULL); + char *word; + char *word2; + char *tmp; + INT32 i; + + do + { + if (myfgets(s, MAXLINELEN, f)) + { + if (s[0] == '\n') + break; + + // First remove trailing newline, if there is one + tmp = strchr(s, '\n'); + if (tmp) + *tmp = '\0'; + + tmp = strchr(s, '#'); + if (tmp) + *tmp = '\0'; + if (s == tmp) + continue; // Skip comment lines, but don't break. + + // Set / reset word, because some things (Lua.) move it + word = s; + + // Get the part before the " = " + tmp = strchr(s, '='); + if (tmp) + *(tmp-1) = '\0'; + else + break; + strupr(word); + + // Now get the part after + word2 = tmp += 2; + i = atoi(word2); // used for numerical settings + strupr(word2); + + if (fastcmp(word, "ICON")) + { + deh_strlcpy(cup->icon, word2, + sizeof(cup->icon), va("%s Cup: icon", cup->name)); + } + else if (fastcmp(word, "LEVELLIST")) + { + cup->numlevels = 0; + + tmp = strtok(word2,","); + do { + INT32 map = atoi(tmp); + + if (tmp[0] >= 'A' && tmp[0] <= 'Z' && tmp[2] == '\0') + map = M_MapNumber(tmp[0], tmp[1]); + + if (!map) + break; + + if (cup->numlevels >= MAXLEVELLIST) + { + deh_warning("%s Cup: reached max levellist (%d)\n", cup->name, MAXLEVELLIST); + break; + } + + cup->levellist[cup->numlevels] = map - 1; + cup->numlevels++; + } while((tmp = strtok(NULL,",")) != NULL); + } + else if (fastcmp(word, "BONUSGAME")) + { + // Convert to map number + if (word2[0] >= 'A' && word2[0] <= 'Z' && word2[2] == '\0') + i = M_MapNumber(word2[0], word2[1]); + cup->bonusgame = (INT16)i - 1; + } + else if (fastcmp(word, "SPECIALSTAGE")) + { + // Convert to map number + if (word2[0] >= 'A' && word2[0] <= 'Z' && word2[2] == '\0') + i = M_MapNumber(word2[0], word2[1]); + cup->specialstage = (INT16)i - 1; + } + else if (fastcmp(word, "EMERALDNUM")) + { + if (i >= 0 && i <= 14) + cup->emeraldnum = (UINT8)i; + else + deh_warning("%s Cup: invalid emerald number %d", cup->name, i); + } + else if (fastcmp(word, "UNLOCKABLE")) + { + if (i >= 0 && i <= MAXUNLOCKABLES) // 0 for no unlock required, anything else requires something + cup->unlockrequired = (SINT8)i - 1; + else + deh_warning("%s Cup: invalid unlockable number %d", cup->name, i); + } + else + deh_warning("%s Cup: unknown word '%s'", cup->name, word); + } + } while (!myfeof(f)); // finish when the line is empty + + Z_Free(s); +} + static void readcutscenescene(MYFILE *f, INT32 num, INT32 scenenum) { char *s = Z_Calloc(MAXLINELEN, PU_STATIC, NULL); @@ -3566,6 +3673,42 @@ static void DEH_LoadDehackedFile(MYFILE *f, UINT16 wad) } DEH_WriteUndoline(word, word2, UNDO_HEADER); } + else if (fastcmp(word, "CUP")) + { + cupheader_t *cup = kartcupheaders; + cupheader_t *prev = NULL; + + while (cup) + { + if (fastcmp(cup->name, word2)) + { + // mark as a major mod if it replaces an already-existing cup + G_SetGameModified(multiplayer, true); + break; + } + + prev = cup; + cup = cup->next; + } + + // Nothing found, add to the end. + if (!cup) + { + cup = Z_Calloc(sizeof (cupheader_t), PU_STATIC, NULL); + cup->id = numkartcupheaders; + deh_strlcpy(cup->name, word2, + sizeof(cup->name), va("Cup header %s: name", word2)); + if (prev != NULL) + prev->next = cup; + if (kartcupheaders == NULL) + kartcupheaders = cup; + numkartcupheaders++; + CONS_Printf("Added cup %d ('%s')\n", cup->id, cup->name); + } + + readcupheader(f, cup); + DEH_WriteUndoline(word, word2, UNDO_HEADER); + } else if (fastcmp(word, "CUTSCENE")) { if (i > 0 && i < 129) diff --git a/src/doomstat.h b/src/doomstat.h index 9464385ea..62652c87d 100644 --- a/src/doomstat.h +++ b/src/doomstat.h @@ -324,6 +324,27 @@ typedef struct extern mapheader_t* mapheaderinfo[NUMMAPS]; +// This could support more, but is that a good idea? +// Keep in mind that it may encourage people making overly long cups just because they "can", and would be a waste of memory. +#define MAXLEVELLIST 5 + +typedef struct cupheader_s +{ + UINT16 id; ///< Cup ID + char name[15]; ///< Cup title (14 chars) + char icon[9]; ///< Name of the icon patch + INT16 levellist[MAXLEVELLIST]; ///< List of levels that belong to this cup + UINT8 numlevels; ///< Number of levels defined in levellist + INT16 bonusgame; ///< Map number to use for bonus game + INT16 specialstage; ///< Map number to use for special stage + UINT8 emeraldnum; ///< ID of Emerald to use for special stage (1-7 for Chaos Emeralds, 8-14 for Super Emeralds, 0 for no emerald) + SINT8 unlockrequired; ///< An unlockable is required to select this cup. -1 for no unlocking required. + struct cupheader_s *next; ///< Next cup in linked list +} cupheader_t; + +extern cupheader_t *kartcupheaders; // Start of cup linked list +extern UINT16 numkartcupheaders; + enum TypeOfLevel { TOL_SP = 0x01, ///< Single Player