autoload newmenus.pk3

This commit is contained in:
SinnamonLat 2021-11-13 19:36:42 +01:00
parent feb0868292
commit cbf108a627

View file

@ -1043,8 +1043,12 @@ static void IdentifyVersion(void)
D_AddFile(startupiwads, va(pandf,srb2waddir,"textures.pk3"));
D_AddFile(startupiwads, va(pandf,srb2waddir,"chars.pk3"));
D_AddFile(startupiwads, va(pandf,srb2waddir,"maps.pk3"));
#ifdef USE_PATCH_FILE
D_AddFile(startupiwads, va(pandf,srb2waddir,"patch.pk3"));
// SPECIFIC HACK TO NEW-MENUS SO THAT MY DUMBASS STOPS FORGETTING TO ADD THE FILE (rip :youfuckedup:)
D_AddFile(startupiwads, va(pandf,srb2waddir,"newmenus.pk3"));
#endif
#if !defined (HAVE_SDL) || defined (HAVE_MIXER)
@ -1288,8 +1292,11 @@ void D_SRB2Main(void)
mainwads++; // textures.pk3
mainwads++; // chars.pk3
mainwads++; // maps.pk3
#ifdef USE_PATCH_FILE
mainwads++; // patch.pk3
// TODO: DON'T FORGET TO REMOVE THIS ONCE WE DON'T NEED IT ANYMORE.
mainwads++; // newmenus.pk3
#endif
#endif //ifndef DEVELOP