Minor change

This commit is contained in:
TehRealSalt 2019-05-29 23:31:33 -04:00
parent dfe197b380
commit ccdcb1dbd4

View file

@ -3583,6 +3583,7 @@ void A_AttractChase(mobj_t *actor)
if (actor->extravalue1 >= 21)
{
mobj_t *sparkle;
angle_t offset = FixedAngle(36<<FRACBITS);
// Base add is 3 tics for 9,9, adds 1 tic for each point closer to the 1,1 end
actor->target->player->kartstuff[k_ringboost] += RINGBOOSTPWR+3;
@ -3590,7 +3591,7 @@ void A_AttractChase(mobj_t *actor)
sparkle = P_SpawnMobj(actor->target->x, actor->target->y, actor->target->z, MT_RINGSPARKS);
P_SetTarget(&sparkle->target, actor->target);
sparkle->angle = (actor->target->angle + ANGLE_22h) + (FixedAngle(36<<FRACBITS) * actor->target->player->kartstuff[k_sparkleanim]);
sparkle->angle = (actor->target->angle + (offset>>1)) + (offset * actor->target->player->kartstuff[k_sparkleanim]);
actor->target->player->kartstuff[k_sparkleanim] = (actor->target->player->kartstuff[k_sparkleanim]+1) % 20;
P_KillMobj(actor, actor->target, actor->target);