From ccf1bdcb2961f50deb64c1ae1fbddb015bce708f Mon Sep 17 00:00:00 2001 From: James R Date: Mon, 20 Apr 2020 22:09:01 -0700 Subject: [PATCH] Put botvars in savegame --- src/p_saveg.c | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/src/p_saveg.c b/src/p_saveg.c index 0220a09e8..097085b17 100644 --- a/src/p_saveg.c +++ b/src/p_saveg.c @@ -268,6 +268,11 @@ static void P_NetArchivePlayers(void) WRITEUINT32(save_p, players[i].distancetofinish); WRITEUINT32(save_p, K_GetWaypointHeapIndex(players[i].nextwaypoint)); + + WRITEUINT8(save_p, players[i].botvars.difficulty); + WRITEUINT32(save_p, players[i].botvars.itemdelay); + WRITEUINT32(save_p, players[i].botvars.itemconfirm); + WRITEINT16(save_p, players[i].botvars.lastturn); } } @@ -439,6 +444,11 @@ static void P_NetUnArchivePlayers(void) players[i].distancetofinish = READUINT32(save_p); players[i].nextwaypoint = (waypoint_t *)(size_t)READUINT32(save_p); + + players[i].botvars.difficulty = READUINT8(save_p); + players[i].botvars.itemdelay = READUINT32(save_p); + players[i].botvars.itemconfirm = READUINT32(save_p); + players[i].botvars.lastturn = READINT16(save_p); } }