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https://github.com/KartKrewDev/RingRacers.git
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Pause menu: display map icon, map name and currently playing song credit
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parent
1a0525b0c0
commit
ce7d22d029
1 changed files with 67 additions and 4 deletions
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@ -53,6 +53,7 @@
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#include "k_grandprix.h" // K_CanChangeRules
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#include "k_rank.h" // K_GetGradeColor
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#include "k_zvote.h" // K_GetMidVoteLabel
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#include "k_boss.h"
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#include "y_inter.h" // Y_RoundQueueDrawer
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@ -5330,9 +5331,12 @@ void M_DrawPause(void)
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INT16 ypos = -50; // Draw 3 items from selected item (y=100 - 3 items spaced by 50 px each... you get the idea.)
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INT16 dypos;
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fixed_t t = M_DueFrac(pausemenu.openoffset.start, 6);
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INT16 offset = menutransition.tics ? floor(pow(2, (double)menutransition.tics)) :
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(pausemenu.openoffset.dist ? Easing_InQuad(t, 0, 256) : Easing_OutQuad(t, 256, 0));
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fixed_t mt = M_DueFrac(pausemenu.openoffset.start, 6);
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if (pausemenu.openoffset.dist)
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mt = FRACUNIT - mt;
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INT16 offset = menutransition.tics ? floor(pow(2, (double)menutransition.tics)) : Easing_OutQuad(mt, 256, 0);
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INT16 arrxpos = 150 + 2*offset; // To draw the background arrow.
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INT16 j = 0;
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@ -5341,10 +5345,69 @@ void M_DrawPause(void)
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patch_t *arrstart = W_CachePatchName("M_PTIP", PU_CACHE);
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patch_t *arrfill = W_CachePatchName("M_PFILL", PU_CACHE);
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t = M_DueFrac(pausemenu.offset.start, 3);
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fixed_t t = M_DueFrac(pausemenu.offset.start, 3);
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//V_DrawFadeScreen(0xFF00, 16);
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{
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INT32 x = Easing_OutQuad(mt, -BASEVIDWIDTH, 0);
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INT32 y = 56;
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if (g_realsongcredit)
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{
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V_DrawThinString(x + 2, y, 0, g_realsongcredit);
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}
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if (gamestate == GS_LEVEL)
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{
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const char *name = bossinfo.valid && bossinfo.enemyname ?
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bossinfo.enemyname : mapheaderinfo[gamemap-1]->menuttl;
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char *buf = NULL;
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if (!name[0])
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{
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buf = G_BuildMapTitle(gamemap);
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name = buf;
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}
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INT32 width = V_StringScaledWidth(
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FRACUNIT,
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FRACUNIT,
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FRACUNIT,
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0,
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MED_FONT,
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name
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) / FRACUNIT;
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y += 11;
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V_DrawFill(x + 1, y + 8, width + 20, 3, 31);
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V_DrawStringScaled(
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(x + 19) * FRACUNIT,
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y * FRACUNIT,
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FRACUNIT,
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FRACUNIT,
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FRACUNIT,
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V_AQUAMAP,
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NULL,
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MED_FONT,
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name
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);
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K_DrawMapThumbnail(
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(x + 1) * FRACUNIT,
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(y - 1) * FRACUNIT,
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16 * FRACUNIT,
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0,
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gamemap - 1,
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NULL
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);
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Z_Free(buf);
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}
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}
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// "PAUSED"
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if (!paused && !demo.playback && !modeattacking && !netgame) // as close to possible as P_AutoPause, but not dependent on menuactive
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{
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