From cec2ae0533a9eb2071dff8878bf5f81e2ffb27c5 Mon Sep 17 00:00:00 2001 From: James R Date: Tue, 21 Mar 2023 00:14:53 -0700 Subject: [PATCH] Lower base item speeds Now that the player's speed is added linearly, these need to be lowered to compensate. --- src/info.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/info.c b/src/info.c index 355816512..0f8efdf84 100644 --- a/src/info.c +++ b/src/info.c @@ -23387,7 +23387,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] = S_ORBINAUT_DEAD,// deathstate S_NULL, // xdeathstate sfx_s3k5d, // deathsound - 64*FRACUNIT, // speed + 24*FRACUNIT, // speed 24*FRACUNIT, // radius 32*FRACUNIT, // height 0, // display offset @@ -23441,7 +23441,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] = S_JAWZ_DEAD1, // deathstate S_JAWZ_DEAD2, // xdeathstate sfx_s3k5d, // deathsound - 64*FRACUNIT, // speed + 24*FRACUNIT, // speed 16*FRACUNIT, // radius 32*FRACUNIT, // height 0, // display offset @@ -23738,7 +23738,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] = S_BALLHOG_DEAD, // deathstate S_NULL, // xdeathstate sfx_hogbom, // deathsound - 80*FRACUNIT, // speed + 20*FRACUNIT, // speed 26*FRACUNIT, // radius 32*FRACUNIT, // height 0, // display offset @@ -24035,7 +24035,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] = S_GARDENTOP_DEAD, // deathstate S_NULL, // xdeathstate sfx_s3k7a, // deathsound - 40*FRACUNIT, // speed + 20*FRACUNIT, // speed 30*FRACUNIT, // radius 68*FRACUNIT, // height -1, // display offset @@ -24413,7 +24413,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] = S_GACHABOM, // deathstate S_NULL, // xdeathstate sfx_s3k5d, // deathsound - 64*FRACUNIT, // speed + 24*FRACUNIT, // speed 24*FRACUNIT, // radius 32*FRACUNIT, // height 0, // display offset