Fix pointers on LUA_Archive and LUA_UnArchive

(servers joinable again)
This commit is contained in:
James R 2020-08-21 19:47:53 -07:00
parent 7d6d0f216a
commit cedb09bd92
5 changed files with 120 additions and 120 deletions

View file

@ -4880,7 +4880,7 @@ static void Command_Archivetest_f(void)
// test archive
CONS_Printf("LUA_Archive...\n");
LUA_Archive(save_p);
LUA_Archive(&save_p);
WRITEUINT8(save_p, 0x7F);
wrote = (UINT32)(save_p-buf);
@ -4891,7 +4891,7 @@ static void Command_Archivetest_f(void)
// test unarchive
save_p = buf;
CONS_Printf("LUA_UnArchive...\n");
LUA_UnArchive(save_p);
LUA_UnArchive(&save_p);
i = READUINT8(save_p);
if (i != 0x7F || wrote != (UINT32)(save_p-buf))
CONS_Printf("Savegame corrupted. (write %u, read %u)\n", wrote, (UINT32)(save_p-buf));

View file

@ -2040,7 +2040,7 @@ void G_BeginRecording(void)
WRITEUINT8(demo_p, 0xFF); // Denote the end of the player listing
// player lua vars, always saved even if empty
LUA_Archive(demo_p);
LUA_Archive(&demo_p);
WRITEUINT32(demo_p,P_GetInitSeed());
@ -3006,7 +3006,7 @@ void G_DoPlayDemo(char *defdemoname)
LUA_ClearState();
// No modeattacking check, DF_LUAVARS won't be present here.
LUA_UnArchive(demo_p);
LUA_UnArchive(&demo_p);
}
splitscreen = 0;

View file

@ -899,7 +899,7 @@ static UINT8 GetUserdataArchType(int index)
return ARCH_NULL;
}
static UINT8 ArchiveValue(UINT8 *p, int TABLESINDEX, int myindex)
static UINT8 ArchiveValue(UINT8 **p, int TABLESINDEX, int myindex)
{
if (myindex < 0)
myindex = lua_gettop(gL)+1+myindex;
@ -907,34 +907,34 @@ static UINT8 ArchiveValue(UINT8 *p, int TABLESINDEX, int myindex)
{
case LUA_TNONE:
case LUA_TNIL:
WRITEUINT8(p, ARCH_NULL);
WRITEUINT8(*p, ARCH_NULL);
break;
// This might be a problem. D:
case LUA_TLIGHTUSERDATA:
case LUA_TTHREAD:
case LUA_TFUNCTION:
WRITEUINT8(p, ARCH_NULL);
WRITEUINT8(*p, ARCH_NULL);
return 2;
case LUA_TBOOLEAN:
WRITEUINT8(p, lua_toboolean(gL, myindex) ? ARCH_TRUE : ARCH_FALSE);
WRITEUINT8(*p, lua_toboolean(gL, myindex) ? ARCH_TRUE : ARCH_FALSE);
break;
case LUA_TNUMBER:
{
lua_Integer number = lua_tointeger(gL, myindex);
if (number >= INT8_MIN && number <= INT8_MAX)
{
WRITEUINT8(p, ARCH_INT8);
WRITESINT8(p, number);
WRITEUINT8(*p, ARCH_INT8);
WRITESINT8(*p, number);
}
else if (number >= INT16_MIN && number <= INT16_MAX)
{
WRITEUINT8(p, ARCH_INT16);
WRITEINT16(p, number);
WRITEUINT8(*p, ARCH_INT16);
WRITEINT16(*p, number);
}
else
{
WRITEUINT8(p, ARCH_INT32);
WRITEFIXED(p, number);
WRITEUINT8(*p, ARCH_INT32);
WRITEFIXED(*p, number);
}
break;
}
@ -952,16 +952,16 @@ static UINT8 ArchiveValue(UINT8 *p, int TABLESINDEX, int myindex)
// -- Monster Iestyn 05/08/18
if (len < 255)
{
WRITEUINT8(p, ARCH_SMALLSTRING);
WRITEUINT8(p, len); // save size of string
WRITEUINT8(*p, ARCH_SMALLSTRING);
WRITEUINT8(*p, len); // save size of string
}
else
{
WRITEUINT8(p, ARCH_LARGESTRING);
WRITEUINT32(p, len); // save size of string
WRITEUINT8(*p, ARCH_LARGESTRING);
WRITEUINT32(*p, len); // save size of string
}
while (i < len)
WRITECHAR(p, s[i++]); // write chars individually, including the embedded zeros
WRITECHAR(*p, s[i++]); // write chars individually, including the embedded zeros
break;
}
case LUA_TTABLE:
@ -983,8 +983,8 @@ static UINT8 ArchiveValue(UINT8 *p, int TABLESINDEX, int myindex)
if (!found)
t++;
WRITEUINT8(p, ARCH_TABLE);
WRITEUINT16(p, t);
WRITEUINT8(*p, ARCH_TABLE);
WRITEUINT16(*p, t);
if (!found)
{
@ -1000,25 +1000,25 @@ static UINT8 ArchiveValue(UINT8 *p, int TABLESINDEX, int myindex)
case ARCH_MOBJINFO:
{
mobjinfo_t *info = *((mobjinfo_t **)lua_touserdata(gL, myindex));
WRITEUINT8(p, ARCH_MOBJINFO);
WRITEUINT16(p, info - mobjinfo);
WRITEUINT8(*p, ARCH_MOBJINFO);
WRITEUINT16(*p, info - mobjinfo);
break;
}
case ARCH_STATE:
{
state_t *state = *((state_t **)lua_touserdata(gL, myindex));
WRITEUINT8(p, ARCH_STATE);
WRITEUINT16(p, state - states);
WRITEUINT8(*p, ARCH_STATE);
WRITEUINT16(*p, state - states);
break;
}
case ARCH_MOBJ:
{
mobj_t *mobj = *((mobj_t **)lua_touserdata(gL, myindex));
if (!mobj)
WRITEUINT8(p, ARCH_NULL);
WRITEUINT8(*p, ARCH_NULL);
else {
WRITEUINT8(p, ARCH_MOBJ);
WRITEUINT32(p, mobj->mobjnum);
WRITEUINT8(*p, ARCH_MOBJ);
WRITEUINT32(*p, mobj->mobjnum);
}
break;
}
@ -1026,10 +1026,10 @@ static UINT8 ArchiveValue(UINT8 *p, int TABLESINDEX, int myindex)
{
player_t *player = *((player_t **)lua_touserdata(gL, myindex));
if (!player)
WRITEUINT8(p, ARCH_NULL);
WRITEUINT8(*p, ARCH_NULL);
else {
WRITEUINT8(p, ARCH_PLAYER);
WRITEUINT8(p, player - players);
WRITEUINT8(*p, ARCH_PLAYER);
WRITEUINT8(*p, player - players);
}
break;
}
@ -1037,10 +1037,10 @@ static UINT8 ArchiveValue(UINT8 *p, int TABLESINDEX, int myindex)
{
mapthing_t *mapthing = *((mapthing_t **)lua_touserdata(gL, myindex));
if (!mapthing)
WRITEUINT8(p, ARCH_NULL);
WRITEUINT8(*p, ARCH_NULL);
else {
WRITEUINT8(p, ARCH_MAPTHING);
WRITEUINT16(p, mapthing - mapthings);
WRITEUINT8(*p, ARCH_MAPTHING);
WRITEUINT16(*p, mapthing - mapthings);
}
break;
}
@ -1048,10 +1048,10 @@ static UINT8 ArchiveValue(UINT8 *p, int TABLESINDEX, int myindex)
{
vertex_t *vertex = *((vertex_t **)lua_touserdata(gL, myindex));
if (!vertex)
WRITEUINT8(p, ARCH_NULL);
WRITEUINT8(*p, ARCH_NULL);
else {
WRITEUINT8(p, ARCH_VERTEX);
WRITEUINT16(p, vertex - vertexes);
WRITEUINT8(*p, ARCH_VERTEX);
WRITEUINT16(*p, vertex - vertexes);
}
break;
}
@ -1059,10 +1059,10 @@ static UINT8 ArchiveValue(UINT8 *p, int TABLESINDEX, int myindex)
{
line_t *line = *((line_t **)lua_touserdata(gL, myindex));
if (!line)
WRITEUINT8(p, ARCH_NULL);
WRITEUINT8(*p, ARCH_NULL);
else {
WRITEUINT8(p, ARCH_LINE);
WRITEUINT16(p, line - lines);
WRITEUINT8(*p, ARCH_LINE);
WRITEUINT16(*p, line - lines);
}
break;
}
@ -1070,10 +1070,10 @@ static UINT8 ArchiveValue(UINT8 *p, int TABLESINDEX, int myindex)
{
side_t *side = *((side_t **)lua_touserdata(gL, myindex));
if (!side)
WRITEUINT8(p, ARCH_NULL);
WRITEUINT8(*p, ARCH_NULL);
else {
WRITEUINT8(p, ARCH_SIDE);
WRITEUINT16(p, side - sides);
WRITEUINT8(*p, ARCH_SIDE);
WRITEUINT16(*p, side - sides);
}
break;
}
@ -1081,10 +1081,10 @@ static UINT8 ArchiveValue(UINT8 *p, int TABLESINDEX, int myindex)
{
subsector_t *subsector = *((subsector_t **)lua_touserdata(gL, myindex));
if (!subsector)
WRITEUINT8(p, ARCH_NULL);
WRITEUINT8(*p, ARCH_NULL);
else {
WRITEUINT8(p, ARCH_SUBSECTOR);
WRITEUINT16(p, subsector - subsectors);
WRITEUINT8(*p, ARCH_SUBSECTOR);
WRITEUINT16(*p, subsector - subsectors);
}
break;
}
@ -1092,10 +1092,10 @@ static UINT8 ArchiveValue(UINT8 *p, int TABLESINDEX, int myindex)
{
sector_t *sector = *((sector_t **)lua_touserdata(gL, myindex));
if (!sector)
WRITEUINT8(p, ARCH_NULL);
WRITEUINT8(*p, ARCH_NULL);
else {
WRITEUINT8(p, ARCH_SECTOR);
WRITEUINT16(p, sector - sectors);
WRITEUINT8(*p, ARCH_SECTOR);
WRITEUINT16(*p, sector - sectors);
}
break;
}
@ -1104,10 +1104,10 @@ static UINT8 ArchiveValue(UINT8 *p, int TABLESINDEX, int myindex)
{
seg_t *seg = *((seg_t **)lua_touserdata(gL, myindex));
if (!seg)
WRITEUINT8(p, ARCH_NULL);
WRITEUINT8(*p, ARCH_NULL);
else {
WRITEUINT8(p, ARCH_SEG);
WRITEUINT16(p, seg - segs);
WRITEUINT8(*p, ARCH_SEG);
WRITEUINT16(*p, seg - segs);
}
break;
}
@ -1115,10 +1115,10 @@ static UINT8 ArchiveValue(UINT8 *p, int TABLESINDEX, int myindex)
{
node_t *node = *((node_t **)lua_touserdata(gL, myindex));
if (!node)
WRITEUINT8(p, ARCH_NULL);
WRITEUINT8(*p, ARCH_NULL);
else {
WRITEUINT8(p, ARCH_NODE);
WRITEUINT16(p, node - nodes);
WRITEUINT8(*p, ARCH_NODE);
WRITEUINT16(*p, node - nodes);
}
break;
}
@ -1127,16 +1127,16 @@ static UINT8 ArchiveValue(UINT8 *p, int TABLESINDEX, int myindex)
{
ffloor_t *rover = *((ffloor_t **)lua_touserdata(gL, myindex));
if (!rover)
WRITEUINT8(p, ARCH_NULL);
WRITEUINT8(*p, ARCH_NULL);
else {
UINT16 i = P_GetFFloorID(rover);
if (i == UINT16_MAX) // invalid ID
WRITEUINT8(p, ARCH_NULL);
WRITEUINT8(*p, ARCH_NULL);
else
{
WRITEUINT8(p, ARCH_FFLOOR);
WRITEUINT16(p, rover->target - sectors);
WRITEUINT16(p, i);
WRITEUINT8(*p, ARCH_FFLOOR);
WRITEUINT16(*p, rover->target - sectors);
WRITEUINT16(*p, i);
}
}
break;
@ -1145,10 +1145,10 @@ static UINT8 ArchiveValue(UINT8 *p, int TABLESINDEX, int myindex)
{
pslope_t *slope = *((pslope_t **)lua_touserdata(gL, myindex));
if (!slope)
WRITEUINT8(p, ARCH_NULL);
WRITEUINT8(*p, ARCH_NULL);
else {
WRITEUINT8(p, ARCH_SLOPE);
WRITEUINT16(p, slope->id);
WRITEUINT8(*p, ARCH_SLOPE);
WRITEUINT16(*p, slope->id);
}
break;
}
@ -1156,10 +1156,10 @@ static UINT8 ArchiveValue(UINT8 *p, int TABLESINDEX, int myindex)
{
mapheader_t *header = *((mapheader_t **)lua_touserdata(gL, myindex));
if (!header)
WRITEUINT8(p, ARCH_NULL);
WRITEUINT8(*p, ARCH_NULL);
else {
WRITEUINT8(p, ARCH_MAPHEADER);
WRITEUINT16(p, header - *mapheaderinfo);
WRITEUINT8(*p, ARCH_MAPHEADER);
WRITEUINT16(*p, header - *mapheaderinfo);
}
break;
}
@ -1167,12 +1167,12 @@ static UINT8 ArchiveValue(UINT8 *p, int TABLESINDEX, int myindex)
case ARCH_SKINCOLOR:
{
skincolor_t *info = *((skincolor_t **)lua_touserdata(gL, myindex));
WRITEUINT8(p, ARCH_SKINCOLOR);
WRITEUINT16(p, info - skincolors);
WRITEUINT8(*p, ARCH_SKINCOLOR);
WRITEUINT16(*p, info - skincolors);
break;
}
default:
WRITEUINT8(p, ARCH_NULL);
WRITEUINT8(*p, ARCH_NULL);
return 2;
}
break;
@ -1180,14 +1180,14 @@ static UINT8 ArchiveValue(UINT8 *p, int TABLESINDEX, int myindex)
return 0;
}
static void ArchiveExtVars(UINT8 *p, void *pointer, const char *ptype)
static void ArchiveExtVars(UINT8 **p, void *pointer, const char *ptype)
{
int TABLESINDEX;
UINT16 i;
if (!gL) {
if (fastcmp(ptype,"player")) // players must always be included, even if no vars
WRITEUINT16(p, 0);
WRITEUINT16(*p, 0);
return;
}
@ -1203,7 +1203,7 @@ static void ArchiveExtVars(UINT8 *p, void *pointer, const char *ptype)
{ // no extra values table
lua_pop(gL, 1);
if (fastcmp(ptype,"player")) // players must always be included, even if no vars
WRITEUINT16(p, 0);
WRITEUINT16(*p, 0);
return;
}
@ -1215,19 +1215,19 @@ static void ArchiveExtVars(UINT8 *p, void *pointer, const char *ptype)
if (i == 0)
{
if (fastcmp(ptype,"player")) // always include players even if they have no extra variables
WRITEUINT16(p, 0);
WRITEUINT16(*p, 0);
lua_pop(gL, 1);
return;
}
if (fastcmp(ptype,"mobj")) // mobjs must write their mobjnum as a header
WRITEUINT32(p, ((mobj_t *)pointer)->mobjnum);
WRITEUINT16(p, i);
WRITEUINT32(*p, ((mobj_t *)pointer)->mobjnum);
WRITEUINT16(*p, i);
lua_pushnil(gL);
while (lua_next(gL, -2))
{
I_Assert(lua_type(gL, -2) == LUA_TSTRING);
WRITESTRING(p, lua_tostring(gL, -2));
WRITESTRING(*p, lua_tostring(gL, -2));
if (ArchiveValue(p, TABLESINDEX, -1) == 2)
CONS_Alert(CONS_ERROR, "Type of value for %s entry '%s' (%s) could not be archived!\n", ptype, lua_tostring(gL, -2), luaL_typename(gL, -1));
lua_pop(gL, 1);
@ -1241,11 +1241,11 @@ static int NetArchive(lua_State *L)
int TABLESINDEX = lua_upvalueindex(1);
int i, n = lua_gettop(L);
for (i = 1; i <= n; i++)
ArchiveValue(save_p, TABLESINDEX, i);
ArchiveValue(&save_p, TABLESINDEX, i);
return n;
}
static void ArchiveTables(UINT8 *p)
static void ArchiveTables(UINT8 **p)
{
int TABLESINDEX;
UINT16 i, n;
@ -1285,13 +1285,13 @@ static void ArchiveTables(UINT8 *p)
lua_pop(gL, 1);
}
lua_pop(gL, 1);
WRITEUINT8(p, ARCH_TEND);
WRITEUINT8(*p, ARCH_TEND);
}
}
static UINT8 UnArchiveValue(UINT8 *p, int TABLESINDEX)
static UINT8 UnArchiveValue(UINT8 **p, int TABLESINDEX)
{
UINT8 type = READUINT8(p);
UINT8 type = READUINT8(*p);
switch (type)
{
case ARCH_NULL:
@ -1304,13 +1304,13 @@ static UINT8 UnArchiveValue(UINT8 *p, int TABLESINDEX)
lua_pushboolean(gL, false);
break;
case ARCH_INT8:
lua_pushinteger(gL, READSINT8(p));
lua_pushinteger(gL, READSINT8(*p));
break;
case ARCH_INT16:
lua_pushinteger(gL, READINT16(p));
lua_pushinteger(gL, READINT16(*p));
break;
case ARCH_INT32:
lua_pushinteger(gL, READFIXED(p));
lua_pushinteger(gL, READFIXED(*p));
break;
case ARCH_SMALLSTRING:
case ARCH_LARGESTRING:
@ -1324,20 +1324,20 @@ static UINT8 UnArchiveValue(UINT8 *p, int TABLESINDEX)
// (i.e. we can't use READSTRING either)
// -- Monster Iestyn 05/08/18
if (type == ARCH_SMALLSTRING)
len = READUINT8(p); // length of string, including embedded zeros
len = READUINT8(*p); // length of string, including embedded zeros
else
len = READUINT32(p); // length of string, including embedded zeros
len = READUINT32(*p); // length of string, including embedded zeros
value = malloc(len); // make temp buffer of size len
// now read the actual string
while (i < len)
value[i++] = READCHAR(p); // read chars individually, including the embedded zeros
value[i++] = READCHAR(*p); // read chars individually, including the embedded zeros
lua_pushlstring(gL, value, len); // push the string (note: this function supports embedded zeros)
free(value); // free the buffer
break;
}
case ARCH_TABLE:
{
UINT16 tid = READUINT16(p);
UINT16 tid = READUINT16(*p);
lua_rawgeti(gL, TABLESINDEX, tid);
if (lua_isnil(gL, -1))
{
@ -1350,60 +1350,60 @@ static UINT8 UnArchiveValue(UINT8 *p, int TABLESINDEX)
break;
}
case ARCH_MOBJINFO:
LUA_PushUserdata(gL, &mobjinfo[READUINT16(p)], META_MOBJINFO);
LUA_PushUserdata(gL, &mobjinfo[READUINT16(*p)], META_MOBJINFO);
break;
case ARCH_STATE:
LUA_PushUserdata(gL, &states[READUINT16(p)], META_STATE);
LUA_PushUserdata(gL, &states[READUINT16(*p)], META_STATE);
break;
case ARCH_MOBJ:
LUA_PushUserdata(gL, P_FindNewPosition(READUINT32(p)), META_MOBJ);
LUA_PushUserdata(gL, P_FindNewPosition(READUINT32(*p)), META_MOBJ);
break;
case ARCH_PLAYER:
LUA_PushUserdata(gL, &players[READUINT8(p)], META_PLAYER);
LUA_PushUserdata(gL, &players[READUINT8(*p)], META_PLAYER);
break;
case ARCH_MAPTHING:
LUA_PushUserdata(gL, &mapthings[READUINT16(p)], META_MAPTHING);
LUA_PushUserdata(gL, &mapthings[READUINT16(*p)], META_MAPTHING);
break;
case ARCH_VERTEX:
LUA_PushUserdata(gL, &vertexes[READUINT16(p)], META_VERTEX);
LUA_PushUserdata(gL, &vertexes[READUINT16(*p)], META_VERTEX);
break;
case ARCH_LINE:
LUA_PushUserdata(gL, &lines[READUINT16(p)], META_LINE);
LUA_PushUserdata(gL, &lines[READUINT16(*p)], META_LINE);
break;
case ARCH_SIDE:
LUA_PushUserdata(gL, &sides[READUINT16(p)], META_SIDE);
LUA_PushUserdata(gL, &sides[READUINT16(*p)], META_SIDE);
break;
case ARCH_SUBSECTOR:
LUA_PushUserdata(gL, &subsectors[READUINT16(p)], META_SUBSECTOR);
LUA_PushUserdata(gL, &subsectors[READUINT16(*p)], META_SUBSECTOR);
break;
case ARCH_SECTOR:
LUA_PushUserdata(gL, &sectors[READUINT16(p)], META_SECTOR);
LUA_PushUserdata(gL, &sectors[READUINT16(*p)], META_SECTOR);
break;
#ifdef HAVE_LUA_SEGS
case ARCH_SEG:
LUA_PushUserdata(gL, &segs[READUINT16(p)], META_SEG);
LUA_PushUserdata(gL, &segs[READUINT16(*p)], META_SEG);
break;
case ARCH_NODE:
LUA_PushUserdata(gL, &nodes[READUINT16(p)], META_NODE);
LUA_PushUserdata(gL, &nodes[READUINT16(*p)], META_NODE);
break;
#endif
case ARCH_FFLOOR:
{
sector_t *sector = &sectors[READUINT16(p)];
UINT16 id = READUINT16(p);
sector_t *sector = &sectors[READUINT16(*p)];
UINT16 id = READUINT16(*p);
ffloor_t *rover = P_GetFFloorByID(sector, id);
if (rover)
LUA_PushUserdata(gL, rover, META_FFLOOR);
break;
}
case ARCH_SLOPE:
LUA_PushUserdata(gL, P_SlopeById(READUINT16(p)), META_SLOPE);
LUA_PushUserdata(gL, P_SlopeById(READUINT16(*p)), META_SLOPE);
break;
case ARCH_MAPHEADER:
LUA_PushUserdata(gL, mapheaderinfo[READUINT16(p)], META_MAPHEADER);
LUA_PushUserdata(gL, mapheaderinfo[READUINT16(*p)], META_MAPHEADER);
break;
case ARCH_SKINCOLOR:
LUA_PushUserdata(gL, &skincolors[READUINT16(p)], META_SKINCOLOR);
LUA_PushUserdata(gL, &skincolors[READUINT16(*p)], META_SKINCOLOR);
break;
case ARCH_TEND:
return 1;
@ -1411,10 +1411,10 @@ static UINT8 UnArchiveValue(UINT8 *p, int TABLESINDEX)
return 0;
}
static void UnArchiveExtVars(UINT8 *p, void *pointer)
static void UnArchiveExtVars(UINT8 **p, void *pointer)
{
int TABLESINDEX;
UINT16 field_count = READUINT16(p);
UINT16 field_count = READUINT16(*p);
UINT16 i;
char field[1024];
@ -1427,7 +1427,7 @@ static void UnArchiveExtVars(UINT8 *p, void *pointer)
for (i = 0; i < field_count; i++)
{
READSTRING(p, field);
READSTRING(*p, field);
UnArchiveValue(p, TABLESINDEX);
lua_setfield(gL, -2, field);
}
@ -1445,11 +1445,11 @@ static int NetUnArchive(lua_State *L)
int TABLESINDEX = lua_upvalueindex(1);
int i, n = lua_gettop(L);
for (i = 1; i <= n; i++)
UnArchiveValue(save_p, TABLESINDEX);
UnArchiveValue(&save_p, TABLESINDEX);
return n;
}
static void UnArchiveTables(UINT8 *p)
static void UnArchiveTables(UINT8 **p)
{
int TABLESINDEX;
UINT16 i, n;
@ -1489,7 +1489,7 @@ void LUA_Step(void)
lua_gc(gL, LUA_GCSTEP, 1);
}
void LUA_Archive(UINT8 *p)
void LUA_Archive(UINT8 **p)
{
INT32 i;
thinker_t *th;
@ -1505,7 +1505,7 @@ void LUA_Archive(UINT8 *p)
ArchiveExtVars(p, &players[i], "player");
}
if (p == save_p)
if (p == &save_p)
{
if (gamestate == GS_LEVEL)
{
@ -1520,7 +1520,7 @@ void LUA_Archive(UINT8 *p)
}
}
WRITEUINT32(p, UINT32_MAX); // end of mobjs marker, replaces mobjnum.
WRITEUINT32(*p, UINT32_MAX); // end of mobjs marker, replaces mobjnum.
LUAh_NetArchiveHook(NetArchive); // call the NetArchive hook in archive mode
}
@ -1531,7 +1531,7 @@ void LUA_Archive(UINT8 *p)
lua_pop(gL, 1); // pop tables
}
void LUA_UnArchive(UINT8 *p)
void LUA_UnArchive(UINT8 **p)
{
UINT32 mobjnum;
INT32 i;
@ -1547,10 +1547,10 @@ void LUA_UnArchive(UINT8 *p)
UnArchiveExtVars(p, &players[i]);
}
if (p == save_p)
if (p == &save_p)
{
do {
mobjnum = READUINT32(p); // read a mobjnum
mobjnum = READUINT32(*p); // read a mobjnum
for (th = thlist[THINK_MOBJ].next; th != &thlist[THINK_MOBJ]; th = th->next)
{
if (th->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed)

View file

@ -54,8 +54,8 @@ void LUA_InvalidateLevel(void);
void LUA_InvalidateMapthings(void);
void LUA_InvalidatePlayer(player_t *player);
void LUA_Step(void);
void LUA_Archive(UINT8 *p);
void LUA_UnArchive(UINT8 *p);
void LUA_Archive(UINT8 **p);
void LUA_UnArchive(UINT8 **p);
int LUA_PushGlobals(lua_State *L, const char *word);
int LUA_WriteGlobals(lua_State *L, const char *word);

View file

@ -4373,7 +4373,7 @@ void P_SaveNetGame(void)
P_NetArchiveTubeWaypoints();
P_NetArchiveWaypoints();
}
LUA_Archive(save_p);
LUA_Archive(&save_p);
P_ArchiveLuabanksAndConsistency();
}
@ -4417,7 +4417,7 @@ boolean P_LoadNetGame(void)
P_RelinkPointers();
P_FinishMobjs();
}
LUA_UnArchive(save_p);
LUA_UnArchive(&save_p);
// This is stupid and hacky, but maybe it'll work!
P_SetRandSeed(P_GetInitSeed());