Don't drop items from Shrink

This commit is contained in:
Sally Coolatta 2022-09-14 19:17:45 -04:00
parent c65e5af718
commit cee2c25e27

View file

@ -490,7 +490,7 @@ boolean Obj_ShrinkLaserCollide(mobj_t *gun, mobj_t *victim)
if (prevTimer >= 0) if (prevTimer >= 0)
{ {
K_DropItems(victim->player); //K_DropItems(victim->player);
victim->scalespeed = mapobjectscale/TICRATE; victim->scalespeed = mapobjectscale/TICRATE;
victim->destscale = FixedMul(mapobjectscale, SHRINK_SCALE); victim->destscale = FixedMul(mapobjectscale, SHRINK_SCALE);