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	Min weight stun 10 sec -> 8 sec
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			@ -17473,7 +17473,7 @@ fixed_t K_TeamComebackMultiplier(player_t *player)
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void K_ApplyStun(player_t *player, mobj_t *inflictor, mobj_t *source, ATTRUNUSED INT32 damage, ATTRUNUSED UINT8 damagetype)
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{
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	#define BASE_STUN_TICS_MIN (4 * TICRATE)
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	#define BASE_STUN_TICS_MAX (10 * TICRATE)
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	#define BASE_STUN_TICS_MAX (8 * TICRATE)
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	#define MAX_STUN_REDUCTION (FRACUNIT/2)
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	#define STUN_REDUCTION_DISTANCE (20000)
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	INT32 stunTics = 0;
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