From cfddb3d52fb161e21f187b42c853f29363bb6cb3 Mon Sep 17 00:00:00 2001 From: Eidolon Date: Fri, 22 Aug 2025 22:06:28 -0500 Subject: [PATCH] Fix playground condition check exiting whole game in netgames --- src/m_cond.c | 4 ---- 1 file changed, 4 deletions(-) diff --git a/src/m_cond.c b/src/m_cond.c index c1a4ffb9f..56760cc15 100644 --- a/src/m_cond.c +++ b/src/m_cond.c @@ -3538,10 +3538,6 @@ boolean M_GameAboutToStart(void) if (gamestartchallenge >= MAXUNLOCKABLES) return true; - // An unfortunate sidestep, but sync is important. - if (netgame) - return true; - // Pending unlocked, but not unlocked return ( gamedata->unlockpending[gamestartchallenge]