No random chance for sphere box

Asked Oni how it should be done, he said item + sphere box at the same time
This commit is contained in:
Sally Coolatta 2021-12-15 21:21:54 -05:00
parent 1140410e2c
commit cfe8a1bfa4

View file

@ -374,14 +374,6 @@ void K_RunPaperItemSpawners(void)
firstUnspawnedEmerald firstUnspawnedEmerald
); );
} }
else if (P_RandomChance(FRACUNIT/2))
{
K_SpawnSphereBox(
battleovertime.x, battleovertime.y, battleovertime.z + (128 * mapobjectscale * flip),
FixedAngle(P_RandomRange(0, 359) * FRACUNIT), flip,
10
);
}
else else
{ {
K_CreatePaperItem( K_CreatePaperItem(
@ -389,6 +381,12 @@ void K_RunPaperItemSpawners(void)
FixedAngle(P_RandomRange(0, 359) * FRACUNIT), flip, FixedAngle(P_RandomRange(0, 359) * FRACUNIT), flip,
0, 0 0, 0
); );
K_SpawnSphereBox(
battleovertime.x, battleovertime.y, battleovertime.z + (128 * mapobjectscale * flip),
FixedAngle(P_RandomRange(0, 359) * FRACUNIT), flip,
10
);
} }
} }
else else