From cff207e7aa250f9727323975da994f769190521f Mon Sep 17 00:00:00 2001 From: toaster Date: Wed, 29 Nov 2023 19:03:11 +0000 Subject: [PATCH] Don't update menujam before game has truly started --- src/p_setup.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/p_setup.c b/src/p_setup.c index 1f1e371af..913158baf 100644 --- a/src/p_setup.c +++ b/src/p_setup.c @@ -7956,7 +7956,7 @@ static void P_InitGametype(void) G_RecordDemo(buf); } - if (gamestate != GS_TITLESCREEN) + if (gamestate != GS_TITLESCREEN && M_GameTrulyStarted()) { // Started a game? Move on to the next jam when you go back to the title screen // this permits all but titlescreen, instead of only GS_LEVEL