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Battle: make level darkness more dark by default
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1 changed files with 2 additions and 1 deletions
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@ -789,7 +789,8 @@ static fixed_t P_GetDarkness(tic_t start, tic_t end)
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t = end - leveltime;
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}
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return Easing_Linear((t * FRACUNIT) / DARKNESS_FADE_TIME, 0, FRACUNIT/7);
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return Easing_Linear((t * FRACUNIT) / DARKNESS_FADE_TIME, 0,
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(gametyperules & GTR_BUMPERS) ? FRACUNIT/3 : FRACUNIT/7);
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}
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return 0;
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