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Don't draw 1 tic of indicators on dying players
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1 changed files with 2 additions and 0 deletions
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@ -4098,6 +4098,7 @@ void K_InitStumbleIndicator(player_t *player)
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P_SetTarget(&player->stumbleIndicator, new);
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P_SetTarget(&new->target, player->mo);
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new->renderflags |= RF_DONTDRAW;
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}
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void K_InitWavedashIndicator(player_t *player)
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@ -4123,6 +4124,7 @@ void K_InitWavedashIndicator(player_t *player)
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P_SetTarget(&player->wavedashIndicator, new);
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P_SetTarget(&new->target, player->mo);
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new->renderflags |= RF_DONTDRAW;
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}
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void K_InitTrickIndicator(player_t *player)
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