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https://github.com/KartKrewDev/RingRacers.git
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Add banana death particles
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d0cd25328e
commit
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5 changed files with 115 additions and 2 deletions
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@ -3488,6 +3488,11 @@ const char *const STATE_LIST[] = { // array length left dynamic for sanity testi
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"S_BANANA",
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"S_BANANA_DEAD",
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"S_BANANA_SPARK",
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"S_BANANA_SPARK2",
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"S_BANANA_SPARK3",
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"S_BANANA_SPARK4",
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//{ Orbinaut
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"S_ORBINAUT1",
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"S_ORBINAUT2",
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@ -5311,6 +5316,7 @@ const char *const MOBJTYPE_LIST[] = { // array length left dynamic for sanity t
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"MT_BANANA", // Banana Stuff
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"MT_BANANA_SHIELD",
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"MT_BANANA_SPARK",
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"MT_ORBINAUT", // Orbinaut stuff
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"MT_ORBINAUT_SHIELD",
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33
src/info.c
33
src/info.c
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@ -557,6 +557,7 @@ char sprnames[NUMSPRITES + 1][5] =
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"RSHE", // Rocket sneaker
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"FITM", // Eggman Monitor
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"BANA", // Banana Peel
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"BAND", // Banana Peel death particles
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"ORBN", // Orbinaut
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"JAWZ", // Jawz
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"SSMN", // SS Mine
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@ -4079,6 +4080,11 @@ state_t states[NUMSTATES] =
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{SPR_BANA, 0, -1, {NULL}, 0, 0, S_NULL}, // S_BANANA
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{SPR_BANA, 1, 175, {NULL}, 0, 0, S_NULL}, // S_BANANA_DEAD
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{SPR_BAND, 0, -1, {NULL}, 0, 0, S_BANANA_SPARK2}, // S_BANANA_SPARK
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{SPR_BAND, 1|FF_FULLBRIGHT, 2, {NULL}, 0, 0, S_BANANA_SPARK3}, // S_BANANA_SPARK2
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{SPR_BAND, 2|FF_FULLBRIGHT, 2, {NULL}, 0, 0, S_BANANA_SPARK4}, // S_BANANA_SPARK3
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{SPR_BAND, 3|FF_FULLBRIGHT, -1, {NULL}, 0, 0, S_NULL}, // S_BANANA_SPARK4
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{SPR_ORBN, 0, 1, {NULL}, 0, 0, S_ORBINAUT2}, // S_ORBINAUT1
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{SPR_ORBN, 1, 1, {NULL}, 0, 0, S_ORBINAUT3}, // S_ORBINAUT2
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{SPR_ORBN, 2, 1, {NULL}, 0, 0, S_ORBINAUT4}, // S_ORBINAUT3
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@ -23121,6 +23127,33 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
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S_NULL // raisestate
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},
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{ // MT_BANANA_SPARK
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-1, // doomednum
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S_BANANA_SPARK, // spawnstate
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1000, // spawnhealth
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S_NULL, // seestate
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sfx_None, // seesound
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8, // reactiontime
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sfx_None, // attacksound
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S_NULL, // painstate
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0, // painchance
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sfx_None, // painsound
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S_NULL, // meleestate
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S_NULL, // missilestate
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S_BANANA_SPARK2,// deathstate
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S_NULL, // xdeathstate
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sfx_None, // deathsound
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0, // speed
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4*FRACUNIT, // radius
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8*FRACUNIT, // height
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0, // display offset
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100, // mass
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1, // damage
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sfx_None, // activesound
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MF_DONTENCOREMAP|MF_NOCLIPTHING|MF_NOSQUISH, // flags
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S_NULL // raisestate
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},
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{ // MT_ORBINAUT
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-1, // doomednum
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S_ORBINAUT1, // spawnstate
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@ -1103,6 +1103,7 @@ typedef enum sprite
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SPR_RSHE, // Rocket sneaker
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SPR_FITM, // Eggman Monitor
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SPR_BANA, // Banana Peel
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SPR_BAND, // Banana Peel death particles
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SPR_ORBN, // Orbinaut
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SPR_JAWZ, // Jawz
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SPR_SSMN, // SS Mine
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@ -4500,6 +4501,11 @@ typedef enum state
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S_BANANA,
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S_BANANA_DEAD,
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S_BANANA_SPARK,
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S_BANANA_SPARK2,
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S_BANANA_SPARK3,
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S_BANANA_SPARK4,
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//{ Orbinaut
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S_ORBINAUT1,
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S_ORBINAUT2,
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@ -6359,6 +6365,7 @@ typedef enum mobj_type
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MT_BANANA, // Banana Stuff
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MT_BANANA_SHIELD,
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MT_BANANA_SPARK,
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MT_ORBINAUT, // Orbinaut stuff
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MT_ORBINAUT_SHIELD,
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@ -1585,6 +1585,32 @@ void P_KillMobj(mobj_t *target, mobj_t *inflictor, mobj_t *source, UINT8 damaget
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target->fuse = 1;
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break;
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case MT_BANANA:
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case MT_BANANA_SHIELD:
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{
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const UINT8 numParticles = 8;
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const angle_t diff = ANGLE_MAX / numParticles;
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UINT8 i;
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for (i = 0; i < numParticles; i++)
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{
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mobj_t *spark = P_SpawnMobjFromMobj(target, 0, 0, 0, MT_BANANA_SPARK);
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spark->angle = (diff * i) - (diff / 2);
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if (inflictor != NULL && P_MobjWasRemoved(inflictor) == false)
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{
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spark->angle += K_MomentumAngle(inflictor);
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spark->momx += inflictor->momx / 2;
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spark->momy += inflictor->momy / 2;
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spark->momz += inflictor->momz / 2;
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}
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P_SetObjectMomZ(spark, (12 + P_RandomRange(PR_DECORATION, -4, 4)) * FRACUNIT, true);
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P_Thrust(spark, spark->angle, (12 + P_RandomRange(PR_DECORATION, -4, 4)) * spark->scale);
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}
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break;
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}
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default:
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break;
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}
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45
src/p_mobj.c
45
src/p_mobj.c
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@ -6495,7 +6495,7 @@ static boolean P_MobjDeadThink(mobj_t *mobj)
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break;
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case MT_BANANA:
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{
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angle_t spin = FixedMul(FixedDiv(mobj->momz, 8 * mobj->scale), ANGLE_67h);
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angle_t spin = FixedMul(FixedDiv(abs(mobj->momz), 8 * mobj->scale), ANGLE_67h);
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mobj->angle -= spin;
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mobj->rollangle += spin;
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@ -6506,6 +6506,12 @@ static boolean P_MobjDeadThink(mobj_t *mobj)
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}
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}
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break;
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case MT_BANANA_SPARK:
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{
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angle_t spin = FixedMul(FixedDiv(abs(mobj->momz), 8 * mobj->scale), ANGLE_22h);
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mobj->rollangle += spin;
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}
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break;
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case MT_ORBINAUT:
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case MT_EGGMANITEM:
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case MT_LANDMINE:
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@ -6960,7 +6966,7 @@ static boolean P_MobjRegularThink(mobj_t *mobj)
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else
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{
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// tilt n tumble
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angle_t spin = FixedMul(FixedDiv(mobj->momz, 8 * mobj->scale), ANGLE_67h);
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angle_t spin = FixedMul(FixedDiv(abs(mobj->momz), 8 * mobj->scale), ANGLE_67h);
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mobj->angle += spin;
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mobj->rollangle -= spin;
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}
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@ -6968,6 +6974,39 @@ static boolean P_MobjRegularThink(mobj_t *mobj)
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if (mobj->threshold > 0)
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mobj->threshold--;
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break;
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case MT_BANANA_SPARK:
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{
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if (leveltime & 1)
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{
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mobj->spritexscale = mobj->spriteyscale = FRACUNIT;
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}
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else
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{
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if ((leveltime / 2) & 1)
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{
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mobj->spriteyscale = 3*FRACUNIT/2;
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}
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else
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{
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mobj->spritexscale = 3*FRACUNIT/2;
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}
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}
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if (P_IsObjectOnGround(mobj) == true && mobj->momz * P_MobjFlip(mobj) <= 0)
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{
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P_SetObjectMomZ(mobj, 8*FRACUNIT, false);
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if (mobj->health > 0)
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{
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mobj->tics = 1;
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mobj->destscale = 0;
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mobj->spritexscale = mobj->spriteyscale = FRACUNIT;
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mobj->health = 0;
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}
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}
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break;
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}
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case MT_SPB:
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{
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Obj_SPBThink(mobj);
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@ -13694,6 +13733,8 @@ mobj_t *P_SpawnMobjFromMobj(mobj_t *mobj, fixed_t xofs, fixed_t yofs, fixed_t zo
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if (!newmobj)
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return NULL;
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newmobj->hitlag = mobj->hitlag;
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newmobj->destscale = P_ScaleFromMap(mobj->destscale, newmobj->destscale);
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P_SetScale(newmobj, P_ScaleFromMap(mobj->scale, newmobj->scale));
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