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Remove disableSpeedAdjust
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82d93a95fd
commit
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3 changed files with 0 additions and 7 deletions
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@ -3103,11 +3103,6 @@ static void readmaincfg(MYFILE *f)
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if (creditscutscene > 128)
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if (creditscutscene > 128)
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creditscutscene = 128;
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creditscutscene = 128;
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}
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}
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else if (fastcmp(word, "DISABLESPEEDADJUST"))
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{
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DEH_WriteUndoline(word, va("%d", disableSpeedAdjust), UNDO_NONE);
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disableSpeedAdjust = (value || word2[0] == 'T' || word2[0] == 'Y');
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}
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else if (fastcmp(word, "NUMDEMOS"))
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else if (fastcmp(word, "NUMDEMOS"))
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{
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{
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DEH_WriteUndoline(word, va("%d", numDemos), UNDO_NONE);
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DEH_WriteUndoline(word, va("%d", numDemos), UNDO_NONE);
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@ -57,7 +57,6 @@ extern boolean modifiedgame;
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extern boolean majormods;
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extern boolean majormods;
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extern UINT16 mainwads;
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extern UINT16 mainwads;
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extern boolean savemoddata; // This mod saves time/emblem data.
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extern boolean savemoddata; // This mod saves time/emblem data.
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extern boolean disableSpeedAdjust; // Don't alter the duration of player states if true
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extern boolean imcontinuing; // Temporary flag while continuing
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extern boolean imcontinuing; // Temporary flag while continuing
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extern boolean metalrecording;
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extern boolean metalrecording;
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@ -92,7 +92,6 @@ boolean majormods = false; // Set if Lua/Gameplay SOC/replacement map has been a
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boolean savemoddata = false;
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boolean savemoddata = false;
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UINT8 paused;
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UINT8 paused;
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UINT8 modeattacking = ATTACKING_NONE;
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UINT8 modeattacking = ATTACKING_NONE;
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boolean disableSpeedAdjust = true;
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boolean imcontinuing = false;
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boolean imcontinuing = false;
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boolean runemeraldmanager = false;
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boolean runemeraldmanager = false;
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