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This print doesn't work for some reason?!
It keeps replacing actnum with zonttl, but ONLY if zonttl is set. Weird as heck, can't figure out why, commenting out for now.
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1 changed files with 2 additions and 2 deletions
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@ -2674,7 +2674,7 @@ boolean P_SetupLevel(boolean skipprecip)
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}
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// Print "SPEEDING OFF TO [ZONE] [ACT 1]..."
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if (rendermode != render_none)
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/*if (rendermode != render_none)
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{
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// Don't include these in the fade!
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char tx[64];
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@ -2686,7 +2686,7 @@ boolean P_SetupLevel(boolean skipprecip)
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(strlen(mapheaderinfo[gamemap-1]->actnum) > 0) ? va(", Act %s",mapheaderinfo[gamemap-1]->actnum) : "");
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V_DrawSmallString(1, 195, V_ALLOWLOWERCASE, tx);
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I_UpdateNoVsync();
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}
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}*/
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#ifdef HAVE_BLUA
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LUA_InvalidateLevel();
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