This print doesn't work for some reason?!

It keeps replacing actnum with zonttl, but ONLY if zonttl is set. Weird as heck, can't figure out why, commenting out for now.
This commit is contained in:
TehRealSalt 2018-06-06 20:25:28 -04:00
parent 118f8f8b2d
commit d24f0597b0

View file

@ -2674,7 +2674,7 @@ boolean P_SetupLevel(boolean skipprecip)
}
// Print "SPEEDING OFF TO [ZONE] [ACT 1]..."
if (rendermode != render_none)
/*if (rendermode != render_none)
{
// Don't include these in the fade!
char tx[64];
@ -2686,7 +2686,7 @@ boolean P_SetupLevel(boolean skipprecip)
(strlen(mapheaderinfo[gamemap-1]->actnum) > 0) ? va(", Act %s",mapheaderinfo[gamemap-1]->actnum) : "");
V_DrawSmallString(1, 195, V_ALLOWLOWERCASE, tx);
I_UpdateNoVsync();
}
}*/
#ifdef HAVE_BLUA
LUA_InvalidateLevel();