Tricks: use constant minimum speed

This commit is contained in:
James R 2022-06-07 19:09:33 -07:00
parent 5f86c93021
commit d25af26eda

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@ -10214,7 +10214,7 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
const angle_t lr = ANGLE_45;
fixed_t momz = FixedDiv(player->mo->momz, mapobjectscale); // bring momz back to scale...
fixed_t speedmult = max(0, FRACUNIT - abs(momz)/TRICKMOMZRAMP); // TRICKMOMZRAMP momz is minimum speed (Should be 20)
fixed_t basespeed = P_AproxDistance(player->mo->momx, player->mo->momy); // at WORSE, keep your normal speed when tricking.
fixed_t basespeed = K_GetKartSpeed(player, false, false); // at WORSE, keep your normal speed when tricking.
fixed_t speed = FixedMul(speedmult, P_AproxDistance(player->mo->momx, player->mo->momy));
K_trickPanelTimingVisual(player, momz);