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Battle Fullscreen: Adjust battle completion text to 5 and a half seconds (from 6)
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2 changed files with 2 additions and 2 deletions
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@ -4457,7 +4457,7 @@ static void K_drawBattleFullscreen(void)
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{
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if (stplyr == &players[displayplayers[0]])
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V_DrawFadeScreen(0xFF00, 16);
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if (exitcountdown <= 6*TICRATE && !stplyr->spectator)
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if (exitcountdown <= (11*TICRATE)/2 && !stplyr->spectator)
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{
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patch_t *p = kp_battlecool;
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@ -7334,7 +7334,7 @@ void K_KartPlayerHUDUpdate(player_t *player)
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{
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if (player->exiting)
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{
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if (exitcountdown < 6*TICRATE)
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if (exitcountdown < (11*TICRATE)/2)
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player->karthud[khud_cardanimation] += ((164-player->karthud[khud_cardanimation])/8)+1;
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}
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else
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