Savegame terrainOverlay

This commit is contained in:
James R 2022-10-23 14:54:54 -07:00
parent 78c8e27542
commit d284fc0ea6

View file

@ -2104,6 +2104,7 @@ static void SaveMobjThinker(const thinker_t *th, const UINT8 type)
if (diff2 & MD2_TERRAIN) if (diff2 & MD2_TERRAIN)
{ {
WRITEUINT32(save_p, K_GetTerrainHeapIndex(mobj->terrain)); WRITEUINT32(save_p, K_GetTerrainHeapIndex(mobj->terrain));
WRITEUINT32(save_p, SaveMobjnum(mobj->terrainOverlay));
} }
WRITEUINT32(save_p, mobj->mobjnum); WRITEUINT32(save_p, mobj->mobjnum);