diff --git a/src/g_demo.cpp b/src/g_demo.cpp index 800e94b05..05df82786 100644 --- a/src/g_demo.cpp +++ b/src/g_demo.cpp @@ -183,9 +183,10 @@ demoghost *ghosts = NULL; // - 0x0010 -- RR 2.4 rc1 (staff ghosts part 3 - skinlimit raise. don't say we never did anythin for 'ya) // - 0x0011 -- RR 2.4 rc2 (K_FlipFromObject oversight) // - 0x0012 -- RR 2.4 rc6 (Waterskii regression from 2.3) +// - 0x0013 -- RR 2.4 final (No behavior changes. just used as a game version indicator for the TA folks to parse) #define MINDEMOVERSION 0x000E -#define DEMOVERSION 0x0012 +#define DEMOVERSION 0x0013 boolean G_CompatLevel(UINT16 level) { diff --git a/src/version.h b/src/version.h index eed1e7c61..67e450382 100644 --- a/src/version.h +++ b/src/version.h @@ -7,4 +7,4 @@ #define MODVERSION 12 // Define this as a prerelease version suffix -#define BETAVERSION "RC9" +//#define BETAVERSION "RC9"