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K_FlipFromObject: ACTUALLY properly calculate flip
- Now matches P_SpawnMobjFromMobjUnscaled - To my great annoyance, requires increment of DEMOVERSION
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751934250c
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d2d0174003
2 changed files with 18 additions and 5 deletions
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@ -177,12 +177,13 @@ demoghost *ghosts = NULL;
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// - 0x000D (Ring Racers v2.3)
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// Currently supported:
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// - 0x000E (Ring Racers 2.4 staff ghosts part 1 - initial recordings)
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// - 0x000F (Ring Racers 2.4 staff ghosts part 2 - dynslopes thinker fix)
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// - 0x0010 (Ring Racers 2.4 staff ghosts part 3 - skinlimit raise. don't say we never did anythin for 'ya)
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// - 0x000E -- RR 2.4 indev (staff ghosts part 1 - initial recordings)
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// - 0x000F -- RR 2.4 indev (staff ghosts part 2 - dynslopes thinker fix)
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// - 0x0010 -- RR 2.4 rc1 (staff ghosts part 3 - skinlimit raise. don't say we never did anythin for 'ya)
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// - 0x0011 -- RR 2.4 rc2 (K_FlipFromObject oversight)
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#define MINDEMOVERSION 0x000E
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#define DEMOVERSION 0x0010
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#define DEMOVERSION 0x0011
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boolean G_CompatLevel(UINT16 level)
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{
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12
src/k_kart.c
12
src/k_kart.c
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@ -1869,7 +1869,19 @@ void K_FlipFromObject(mobj_t *mo, mobj_t *master)
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mo->flags2 = (mo->flags2 & ~MF2_OBJECTFLIP)|(master->flags2 & MF2_OBJECTFLIP);
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if (mo->eflags & MFE_VERTICALFLIP)
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{
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if (!G_CompatLevel(0x0010))
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{
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mo->z = master->z + master->height // offset based off new foot position
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- (mo->z - master->z) // the offset between us and master
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- mo->height; // and then move our feet
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}
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else
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{
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// GOD DAMN IT, this has been wrong for years and we only notice now
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mo->z += master->height - FixedMul(master->scale, mo->height);
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}
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}
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}
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void K_MatchGenericExtraFlags(mobj_t *mo, mobj_t *master)
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