Don't display NEW RECORD text for losing players

This commit is contained in:
AJ Martinez 2024-03-22 21:54:06 -07:00
parent 1b99f88fb3
commit d2e6b0809b

View file

@ -1232,7 +1232,8 @@ void level_tally_t::Draw(void)
work_tics % 10
));
if (modeattacking && !demo.playback && (state == TALLY_ST_DONE || state == TALLY_ST_TEXT_PAUSE) && players[consoleplayer].realtime < oldbest)
if (modeattacking && !demo.playback && (state == TALLY_ST_DONE || state == TALLY_ST_TEXT_PAUSE)
&& !K_IsPlayerLosing(&players[consoleplayer]) && players[consoleplayer].realtime < oldbest)
{
drawer_text
.x(197.0 * frac)