From d3382001b1e53711682f54e83d89308b0aadd67a Mon Sep 17 00:00:00 2001 From: toaster Date: Sun, 7 Sep 2025 18:12:55 +0100 Subject: [PATCH] Fix RVFXANIM not updating for flats at runtime --- src/p_setup.cpp | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/src/p_setup.cpp b/src/p_setup.cpp index e3a19a57a..699108001 100644 --- a/src/p_setup.cpp +++ b/src/p_setup.cpp @@ -9779,6 +9779,11 @@ boolean P_MultiSetupWadFiles(boolean fullsetup) void P_ReduceVFXTextureReload(void) { P_InitPicAnims(); + + if (!G_GamestateUsesLevel()) + return; + + P_SetupLevelFlatAnims(); } // Let's see if *this* works