From d39af93f14da049e5d10345092d822d5bbe9c161 Mon Sep 17 00:00:00 2001 From: AJ Martinez Date: Sat, 8 Apr 2023 05:25:01 -0700 Subject: [PATCH] More accurate mindelay for servers/hosts --- src/d_clisrv.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/d_clisrv.c b/src/d_clisrv.c index 4953f58f5..3b8f4f523 100644 --- a/src/d_clisrv.c +++ b/src/d_clisrv.c @@ -5805,6 +5805,8 @@ static void CL_SendClientCmd(void) { // Gentlemens' ping. lagDelay = min(lowest_lag, MAXGENTLEMENDELAY); + if (server) // Clients have to wait for the gamestate to make it back. Servers don't! + lagDelay *= 2; // Simulate the HELLFUCK NIGHTMARE of a complete round trip. } packetsize = sizeof (clientcmd_pak);