Fix backthrown Battle jawz having .0001% friction

This commit is contained in:
Antonio Martinez 2025-09-14 15:22:20 -04:00
parent 8fcf835330
commit d400f37550

View file

@ -222,7 +222,7 @@ void Obj_JawzThink(mobj_t *th)
ghost->colorized = true;
}
if (JawzSteersBetter() == true)
if (JawzSteersBetter() == true && !jawz_stillturn(th) && (th->momx != 0 && th->momy != 0))
{
th->friction = max(0, 3 * th->friction / 4);
}