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Increase GP bonus points
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1 changed files with 7 additions and 7 deletions
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@ -54,9 +54,9 @@ INT16 K_CalculateGPRankPoints(UINT8 position, UINT8 numplayers)
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// This rounds out the point gain when you get 1st every race,
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// This rounds out the point gain when you get 1st every race,
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// and gives bots able to catch up in points if a player gets an early lead.
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// and gives bots able to catch up in points if a player gets an early lead.
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// The maximum points you can get in a cup is: ((number of players - 1) + (max extra points)) * (number of races)
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// The maximum points you can get in a cup is: ((number of players - 1) + (max extra points)) * (number of races)
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// 8P: (7 + 3) * 5 = 50 maximum points
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// 8P: (7 + 5) * 5 = 60 maximum points
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// 12P: (11 + 3) * 5 = 70 maximum points
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// 12P: (11 + 5) * 5 = 80 maximum points
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// 16P: (15 + 3) * 5 = 90 maximum points
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// 16P: (15 + 5) * 5 = 100 maximum points
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switch (numplayers)
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switch (numplayers)
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{
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{
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case 0: case 1: case 2: // 1v1
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case 0: case 1: case 2: // 1v1
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@ -64,13 +64,13 @@ INT16 K_CalculateGPRankPoints(UINT8 position, UINT8 numplayers)
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case 3: case 4: // 3-4P
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case 3: case 4: // 3-4P
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if (position == 1) { points += 1; } // 1st gets +1 extra point
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if (position == 1) { points += 1; } // 1st gets +1 extra point
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break;
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break;
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case 5: case 6:
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case 5: case 6: // 5-6P
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if (position == 1) { points += 2; } // 1st gets +2 extra points
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if (position == 1) { points += 3; } // 1st gets +3 extra points
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else if (position == 2) { points += 1; } // 2nd gets +1 extra point
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else if (position == 2) { points += 1; } // 2nd gets +1 extra point
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break;
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break;
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default: // Normal matches
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default: // Normal matches
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if (position == 1) { points += 3; } // 1st gets +3 extra points
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if (position == 1) { points += 5; } // 1st gets +5 extra points
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else if (position == 2) { points += 2; } // 2nd gets +2 extra points
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else if (position == 2) { points += 3; } // 2nd gets +3 extra points
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else if (position == 3) { points += 1; } // 3rd gets +1 extra point
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else if (position == 3) { points += 1; } // 3rd gets +1 extra point
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break;
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break;
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}
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}
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