mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2025-10-30 08:01:28 +00:00
Merge branch 'spb-attack' into 'master'
SPB Attack See merge request KartKrew/Kart!992
This commit is contained in:
commit
d45ba09ac0
20 changed files with 184 additions and 12 deletions
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@ -923,8 +923,10 @@ boolean CON_Responder(event_t *ev)
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// check for console toggle key
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if (ev->type != ev_console)
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{
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#ifndef DEVELOP // I have driven this course 45 times and I just want to give myself rocketsneakers
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if (modeattacking || metalrecording || marathonmode)
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return false;
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#endif
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if (ev->data1 >= NUMKEYS) // See also: HUD_Responder
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{
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@ -671,6 +671,8 @@ struct player_t
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UINT8 eggmanTransferDelay;
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fixed_t SPBdistance;
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UINT8 tripwireReboundDelay; // When failing Tripwire, brieftly lock out speed-based tripwire pass (anti-cheese)
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mobj_t *stumbleIndicator;
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@ -6402,6 +6402,7 @@ struct int_const_s const INT_CONST[] = {
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// Map emblem var flags
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{"ME_ENCORE",ME_ENCORE},
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{"ME_SPBATTACK",ME_SPBATTACK},
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// p_local.h constants
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{"FLOATSPEED",FLOATSPEED},
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@ -121,11 +121,12 @@ struct recorddata_t
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};
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// mapvisited is now a set of flags that says what we've done in the map.
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#define MV_VISITED (1)
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#define MV_BEATEN (1<<1)
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#define MV_ENCORE (1<<2)
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#define MV_MAX (MV_VISITED|MV_BEATEN|MV_ENCORE)
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#define MV_MP ((MV_MAX+1)<<1)
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#define MV_VISITED (1)
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#define MV_BEATEN (1<<1)
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#define MV_ENCORE (1<<2)
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#define MV_SPBATTACK (1<<3)
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#define MV_MAX (MV_VISITED|MV_BEATEN|MV_ENCORE|MV_SPBATTACK)
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#define MV_MP ((MV_MAX+1)<<1)
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// Set if homebrew PWAD stuff has been added.
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extern boolean modifiedgame;
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@ -139,6 +140,7 @@ extern boolean metalrecording;
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#define ATTACKING_NONE 0
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#define ATTACKING_TIME 1
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#define ATTACKING_LAP (1<<1)
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#define ATTACKING_SPB (1<<2)
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extern UINT8 modeattacking;
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// menu demo things
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@ -119,7 +119,7 @@ demoghost *ghosts = NULL;
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#define DEMOVERSION 0x0007
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#define DEMOHEADER "\xF0" "KartReplay" "\x0F"
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#define DF_ATTACKMASK (ATTACKING_TIME|ATTACKING_LAP) // This demo contains time/lap data
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#define DF_ATTACKMASK (ATTACKING_TIME|ATTACKING_LAP|ATTACKING_SPB) // This demo contains time/lap data
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#define DF_GHOST 0x08 // This demo contains ghost data too!
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27
src/g_game.c
27
src/g_game.c
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@ -512,10 +512,19 @@ void G_UpdateTimeStickerMedals(UINT16 map, boolean showownrecord)
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{
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break;
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}
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case ET_MAP:
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{
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if (emblem->flags & ME_SPBATTACK && cv_dummyspbattack.value)
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break;
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goto bademblem;
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}
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default:
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goto bademblem;
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}
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if (cv_dummyspbattack.value && !(emblem->flags & ME_SPBATTACK))
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return;
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if (!gamedata->collected[(emblem-emblemlocations)] && gonnadrawtime)
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break;
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@ -2442,7 +2451,18 @@ void G_PlayerReborn(INT32 player, boolean betweenmaps)
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itemamount = 0;
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growshrinktimer = 0;
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bumper = ((gametyperules & GTR_BUMPERS) ? K_StartingBumperCount() : 0);
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rings = ((gametyperules & GTR_SPHERES) ? 0 : 5);
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if (gametyperules & GTR_SPHERES)
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{
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rings = 0;
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}
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else if (modeattacking & ATTACKING_SPB)
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{
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rings = 20;
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}
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else
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{
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rings = 5;
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}
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spheres = 0;
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kickstartaccel = 0;
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khudfault = 0;
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@ -3697,6 +3717,11 @@ static void G_UpdateVisited(void)
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mapheaderinfo[prevmap]->mapvisited |= MV_ENCORE;
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}
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if (modeattacking & ATTACKING_SPB)
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{
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mapheaderinfo[prevmap]->mapvisited |= MV_SPBATTACK;
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}
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if (modeattacking)
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G_UpdateRecordReplays();
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16
src/k_hud.c
16
src/k_hud.c
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@ -1654,6 +1654,22 @@ void K_drawKartTimestamp(tic_t drawtime, INT32 TX, INT32 TY, INT32 splitflags, U
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workx += 6;
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}
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}
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if (modeattacking & ATTACKING_SPB && stplyr->SPBdistance > 0)
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{
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UINT8 *colormap = R_GetTranslationColormap(stplyr->skin, stplyr->skincolor, GTC_CACHE);
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int ybar = 180;
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int widthbar = 120;
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V_DrawFill(160 - widthbar / 2, ybar, widthbar, 1, 6);
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V_DrawMappedPatch(160 + widthbar/2 - 7, ybar - 7, FRACUNIT, faceprefix[stplyr->skin][FACE_MINIMAP], colormap);
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// vibes-based math
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int bombxoff = (stplyr->SPBdistance/mapobjectscale - mobjinfo[MT_SPB].radius/FRACUNIT - mobjinfo[MT_PLAYER].radius/FRACUNIT) * 8;
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bombxoff = sqrt(bombxoff) - 5;
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bombxoff = max(0, min(bombxoff, widthbar));
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V_DrawScaledPatch(160 + widthbar/2 - bombxoff, ybar - 7, FRACUNIT, W_CachePatchName("SPBMMAP", PU_CACHE));
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}
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}
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static fixed_t K_DrawKartPositionNumPatch(UINT8 num, UINT8 *color, fixed_t x, fixed_t y, fixed_t scale, INT32 flags)
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@ -4095,6 +4095,13 @@ INT32 K_ExplodePlayer(player_t *player, mobj_t *inflictor, mobj_t *source) // A
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{
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if (inflictor->type == MT_SPBEXPLOSION && inflictor->movefactor)
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{
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if (modeattacking & ATTACKING_SPB)
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{
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P_DamageMobj(player->mo, inflictor, source, 1, DMG_INSTAKILL);
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player->SPBdistance = 0;
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S_StopMusic();
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}
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spbMultiplier = inflictor->movefactor;
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if (spbMultiplier <= 0)
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13
src/k_menu.h
13
src/k_menu.h
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@ -232,6 +232,7 @@ typedef enum
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ta_replay = 0,
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ta_guest,
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ta_ghosts,
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ta_spb,
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ta_spacer,
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ta_start,
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} ta_e;
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@ -761,6 +762,8 @@ extern consvar_t cv_dummykartspeed;
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extern consvar_t cv_dummygpencore;
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extern consvar_t cv_dummymatchbots;
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extern consvar_t cv_dummyspbattack;
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void M_SetupDifficultyOptions(INT32 choice);
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void M_SetupDifficultySelect(INT32 choice);
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void M_DifficultySelectInputs(INT32 choice);
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@ -796,6 +799,8 @@ void M_StartTimeAttack(INT32 choice);
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void M_ReplayTimeAttack(INT32 choice);
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void M_HandleStaffReplay(INT32 choice);
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void M_SetGuestReplay(INT32 choice);
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void M_TimeAttackTick(void);
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boolean M_TimeAttackInputs (INT32 choice);
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// MP selection
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void M_MPOptSelect(INT32 choice);
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@ -1140,6 +1145,14 @@ void M_DrawAddons(void);
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#define TILEFLIP_MAX 16
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extern struct timeattackmenu_s {
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tic_t ticker; // How long the menu's been open for
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tic_t spbflicker; // used for SPB flicker-in
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} timeattackmenu;
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// Keep track of some pause menu data for visual goodness.
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extern struct challengesmenu_s {
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@ -2371,6 +2371,28 @@ void M_DrawTimeAttack(void)
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V_DrawRightAlignedString(rightedge-12, timeheight, highlightflags, "BEST TIME:");
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K_drawKartTimestamp(timerec, 162+t, timeheight+6, 0, 1);
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// SPB Attack control hint + menu overlay
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if (levellist.newgametype == GT_RACE && levellist.levelsearch.timeattack == true)
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{
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const UINT8 anim_duration = 16;
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const UINT8 anim = (timeattackmenu.ticker % (anim_duration * 2)) < anim_duration;
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INT32 buttonx = 162 + t;
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INT32 buttony = timeheight;
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if (anim)
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V_DrawScaledPatch(buttonx + 35, buttony - 3, V_SNAPTOLEFT, W_CachePatchName("TLB_I", PU_CACHE));
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else
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V_DrawScaledPatch(buttonx + 35, buttony - 3, V_SNAPTOLEFT, W_CachePatchName("TLB_IB", PU_CACHE));
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if (timeattackmenu.ticker > (timeattackmenu.spbflicker + TICRATE/6) || timeattackmenu.ticker % 2)
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{
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if (cv_dummyspbattack.value)
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V_DrawMappedPatch(buttonx + 7, buttony - 1, 0, W_CachePatchName("K_SPBATK", PU_CACHE), R_GetTranslationColormap(TC_DEFAULT, SKINCOLOR_RED, GTC_MENUCACHE));
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}
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}
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}
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else
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opty = 80;
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@ -1138,6 +1138,8 @@ void M_Init(void)
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CV_RegisterVar(&cv_dummygpencore);
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CV_RegisterVar(&cv_dummymatchbots);
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CV_RegisterVar(&cv_dummyspbattack);
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CV_RegisterVar(&cv_dummyaddonsearch);
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M_UpdateMenuBGImage(true);
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@ -189,6 +189,13 @@ static kartitems_t K_KartItemReelTimeAttack[] =
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KITEM_NONE
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};
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static kartitems_t K_KartItemReelSPBAttack[] =
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{
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KITEM_GACHABOM,
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KITEM_SUPERRING,
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KITEM_NONE
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};
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static kartitems_t K_KartItemReelBreakTheCapsules[] =
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{
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KITEM_GACHABOM,
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@ -1237,6 +1244,10 @@ void K_FillItemRouletteData(const player_t *player, itemroulette_t *const roulet
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{
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presetlist = K_KartItemReelBreakTheCapsules;
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}
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else if (modeattacking & ATTACKING_SPB)
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{
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presetlist = K_KartItemReelSPBAttack;
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}
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for (i = 0; presetlist[i] != KITEM_NONE; i++)
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{
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|
|
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|
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@ -1029,6 +1029,9 @@ UINT8 M_CompletionEmblems(void) // Bah! Duplication sucks, but it's for a separa
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if (embtype & ME_ENCORE)
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flags |= MV_ENCORE;
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if (embtype & ME_SPBATTACK)
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flags |= MV_SPBATTACK;
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res = ((mapheaderinfo[levelnum]->mapvisited & flags) == flags);
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gamedata->collected[i] = res;
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|
|
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|
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@ -74,6 +74,7 @@ struct conditionset_t
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// Map emblem flags
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#define ME_ENCORE 1 // Achieve in Encore
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#define ME_SPBATTACK 2 // Achieve in SPB Attack
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struct emblem_t
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{
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|
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@ -10,6 +10,47 @@
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#include "../m_misc.h" // M_MkdirEach
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#include "../z_zone.h" // Z_StrDup/Z_Free
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static void CV_SPBAttackChanged(void)
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{
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G_UpdateTimeStickerMedals(levellist.choosemap, false);
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}
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|
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consvar_t cv_dummyspbattack = CVAR_INIT ("dummyspbattack", "Off", CV_HIDDEN|CV_CALL, CV_OnOff, CV_SPBAttackChanged);
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|
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struct timeattackmenu_s timeattackmenu;
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void M_TimeAttackTick(void)
|
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{
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timeattackmenu.ticker++;
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}
|
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|
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boolean M_TimeAttackInputs(INT32 ch)
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{
|
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const UINT8 pid = 0;
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const boolean buttonR = M_MenuButtonPressed(pid, MBT_R);
|
||||
(void) ch;
|
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|
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if (buttonR && levellist.newgametype == GT_RACE)
|
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{
|
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CV_AddValue(&cv_dummyspbattack, 1);
|
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timeattackmenu.spbflicker = timeattackmenu.ticker;
|
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if (cv_dummyspbattack.value)
|
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{
|
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S_StartSound(NULL, sfx_s3k9f);
|
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S_StopSoundByID(NULL, sfx_s3k92);
|
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}
|
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else
|
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{
|
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S_StartSound(NULL, sfx_s3k92);
|
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S_StopSoundByID(NULL, sfx_s3k9f);
|
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}
|
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|
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return true;
|
||||
}
|
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|
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return false;
|
||||
}
|
||||
|
||||
// see ta_e
|
||||
menuitem_t PLAY_TimeAttack[] =
|
||||
{
|
||||
|
|
@ -30,10 +71,10 @@ menu_t PLAY_TimeAttackDef = {
|
|||
NULL,
|
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2, 5,
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M_DrawTimeAttack,
|
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M_TimeAttackTick,
|
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NULL,
|
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NULL,
|
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NULL,
|
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NULL
|
||||
M_TimeAttackInputs
|
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};
|
||||
|
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|
||||
|
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@ -426,6 +467,11 @@ void M_StartTimeAttack(INT32 choice)
|
|||
modeattacking |= ATTACKING_LAP;
|
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}
|
||||
|
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if (cv_dummyspbattack.value)
|
||||
{
|
||||
modeattacking |= ATTACKING_SPB;
|
||||
}
|
||||
|
||||
// Still need to reset devmode
|
||||
cht_debug = 0;
|
||||
emeralds = 0;
|
||||
|
|
|
|||
|
|
@ -230,6 +230,9 @@ boolean M_LevelListFromGametype(INT16 gt)
|
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first = false;
|
||||
}
|
||||
|
||||
if (levellist.levelsearch.timeattack == false || levellist.newgametype != GT_RACE)
|
||||
CV_SetValue(&cv_dummyspbattack, 0);
|
||||
|
||||
// Obviously go to Cup Select in gametypes that have cups.
|
||||
// Use a really long level select in gametypes that don't use cups.
|
||||
|
||||
|
|
|
|||
|
|
@ -83,6 +83,9 @@ static void SPBMantaRings(mobj_t *spb)
|
|||
const fixed_t floatHeight = 24 * spb->scale;
|
||||
fixed_t floorDist = INT32_MAX;
|
||||
|
||||
if (modeattacking & ATTACKING_SPB)
|
||||
return; // no one else to use 'em
|
||||
|
||||
if (leveltime % SPB_MANTA_VRATE == 0)
|
||||
{
|
||||
spb_manta_vscale(spb) = max(spb_manta_vscale(spb) - 1, SPB_MANTA_VMAX);
|
||||
|
|
@ -730,6 +733,8 @@ static void SPBChase(mobj_t *spb, mobj_t *bestMobj)
|
|||
|
||||
dist = P_AproxDistance(P_AproxDistance(spb->x - chase->x, spb->y - chase->y), spb->z - chase->z);
|
||||
|
||||
chasePlayer->SPBdistance = dist;
|
||||
|
||||
desiredSpeed = FixedMul(baseSpeed, FRACUNIT + FixedDiv(dist - range, range));
|
||||
|
||||
if (desiredSpeed < baseSpeed)
|
||||
|
|
|
|||
|
|
@ -1921,7 +1921,7 @@ static boolean P_KillPlayer(player_t *player, mobj_t *inflictor, mobj_t *source,
|
|||
return false;
|
||||
}
|
||||
|
||||
if (!player->exiting && specialstageinfo.valid == true)
|
||||
if (!player->exiting && (specialstageinfo.valid == true || modeattacking & ATTACKING_SPB))
|
||||
{
|
||||
player->pflags |= PF_NOCONTEST;
|
||||
P_DoPlayerExit(player);
|
||||
|
|
|
|||
|
|
@ -12175,7 +12175,7 @@ static boolean P_AllowMobjSpawn(mapthing_t* mthing, mobjtype_t i)
|
|||
boolean isRingCapsule = (mthing->args[0] < 1 || mthing->args[0] == KITEM_SUPERRING || mthing->args[0] >= NUMKARTITEMS);
|
||||
|
||||
// don't spawn ring capsules in GTR_SPHERES gametypes
|
||||
if (isRingCapsule && (gametyperules & GTR_SPHERES))
|
||||
if (isRingCapsule && ((gametyperules & GTR_SPHERES) || (modeattacking & ATTACKING_SPB)))
|
||||
return false;
|
||||
|
||||
// in record attack, only spawn ring capsules
|
||||
|
|
@ -12185,6 +12185,10 @@ static boolean P_AllowMobjSpawn(mapthing_t* mthing, mobjtype_t i)
|
|||
return false;
|
||||
}
|
||||
break;
|
||||
case MT_RING:
|
||||
if (modeattacking & ATTACKING_SPB)
|
||||
return false;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
|
@ -12224,7 +12228,7 @@ static mobjtype_t P_GetMobjtypeSubstitute(mapthing_t *mthing, mobjtype_t i)
|
|||
|
||||
if ((i == MT_RANDOMITEM) && (gametyperules & (GTR_PAPERITEMS|GTR_CIRCUIT)) == (GTR_PAPERITEMS|GTR_CIRCUIT))
|
||||
return MT_PAPERITEMSPOT;
|
||||
|
||||
|
||||
return i;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1973,6 +1973,13 @@ static void K_HandleLapIncrement(player_t *player)
|
|||
rainbowstartavailable = false;
|
||||
}
|
||||
|
||||
if (player->laps == 1 && modeattacking & ATTACKING_SPB)
|
||||
{
|
||||
P_SpawnMobj(player->mo->x - FixedMul(1000*mapobjectscale, FINECOSINE(player->mo->angle >> ANGLETOFINESHIFT)),
|
||||
player->mo->y - FixedMul(1000*mapobjectscale, FINESINE(player->mo->angle >> ANGLETOFINESHIFT)),
|
||||
player->mo->z, MT_SPB);
|
||||
}
|
||||
|
||||
if (netgame && player->laps > numlaps)
|
||||
CON_LogMessage(va(M_GetText("%s has finished the race.\n"), player_names[player-players]));
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue