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Remove commented out code
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1 changed files with 0 additions and 21 deletions
21
src/p_map.c
21
src/p_map.c
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@ -240,28 +240,7 @@ boolean P_DoSpring(mobj_t *spring, mobj_t *object)
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}
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}
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//pflags = object->player->pflags & (PF_JUMPED|PF_SPINNING|PF_THOKKED); // I still need these.
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P_ResetPlayer(object->player);
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/* // SRB2kart - Springs don't need to change player state in kart.
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if (P_MobjFlip(object)*vertispeed > 0)
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P_SetPlayerMobjState(object, S_PLAY_SPRING);
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else if (P_MobjFlip(object)*vertispeed < 0)
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P_SetPlayerMobjState(object, S_PLAY_FALL1);
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else // horizontal spring
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{
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if (pflags & (PF_JUMPED|PF_SPINNING) && object->player->panim == PA_ROLL)
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object->player->pflags = pflags;
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else
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P_SetPlayerMobjState(object, S_PLAY_RUN1);
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}
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if (spring->info->painchance)
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{
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object->player->pflags |= PF_JUMPED;
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P_SetPlayerMobjState(object, S_PLAY_ATK1);
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}
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*/
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}
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return true;
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}
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