Remove indents on #ifdefs and take K_drawInput in the hud_position check

This commit is contained in:
Latapostrophe 2018-11-03 22:24:45 +01:00
parent f0a4388998
commit d52d9d4c71

View file

@ -6432,6 +6432,11 @@ static boolean K_drawKartPositionFaces(void)
if (numplayersingame <= 1) if (numplayersingame <= 1)
return true; return true;
#ifdef HAVE_BLUA
if (!LUA_HudEnabled(hud_minirankings))
return false; // Don't proceed but still return true for free play above if HUD is disabled.
#endif
for (j = 0; j < numplayersingame; j++) for (j = 0; j < numplayersingame; j++)
{ {
@ -7547,9 +7552,9 @@ void K_drawKartHUD(void)
if (splitscreen == 2) // Player 4 in 3P is the minimap :p if (splitscreen == 2) // Player 4 in 3P is the minimap :p
{ {
#ifdef HAVE_BLUA #ifdef HAVE_BLUA
if (LUA_HudEnabled(hud_minimap)) if (LUA_HudEnabled(hud_minimap))
#endif #endif
K_drawKartMinimap(); K_drawKartMinimap();
} }
@ -7577,25 +7582,25 @@ void K_drawKartHUD(void)
if (splitscreen == 0 && cv_kartminimap.value) if (splitscreen == 0 && cv_kartminimap.value)
{ {
#ifdef HAVE_BLUA #ifdef HAVE_BLUA
if (LUA_HudEnabled(hud_minimap)) if (LUA_HudEnabled(hud_minimap))
#endif #endif
K_drawKartMinimap(); // 3P splitscreen is handled above K_drawKartMinimap(); // 3P splitscreen is handled above
} }
// Draw the item window // Draw the item window
#ifdef HAVE_BLUA #ifdef HAVE_BLUA
if (LUA_HudEnabled(hud_item)) if (LUA_HudEnabled(hud_item))
#endif #endif
K_drawKartItem(); K_drawKartItem();
// Draw WANTED status // Draw WANTED status
if (G_BattleGametype()) if (G_BattleGametype())
{ {
#ifdef HAVE_BLUA #ifdef HAVE_BLUA
if (LUA_HudEnabled(hud_wanted)) if (LUA_HudEnabled(hud_wanted))
#endif #endif
K_drawKartWanted(); K_drawKartWanted();
} }
@ -7603,17 +7608,17 @@ void K_drawKartHUD(void)
if (!splitscreen) if (!splitscreen)
{ {
// Draw the timestamp // Draw the timestamp
#ifdef HAVE_BLUA #ifdef HAVE_BLUA
if (LUA_HudEnabled(hud_time)) if (LUA_HudEnabled(hud_time))
#endif #endif
K_drawKartTimestamp(stplyr->realtime, TIME_X, TIME_Y, gamemap, true); K_drawKartTimestamp(stplyr->realtime, TIME_X, TIME_Y, gamemap, true);
if (!modeattacking) if (!modeattacking)
{ {
// The top-four faces on the left // The top-four faces on the left
#ifdef HAVE_BLUA /*#ifdef HAVE_BLUA
if (LUA_HudEnabled(hud_minirankings)) if (LUA_HudEnabled(hud_minirankings))
#endif #endif*/
isfreeplay = K_drawKartPositionFaces(); isfreeplay = K_drawKartPositionFaces();
} }
} }
@ -7623,18 +7628,18 @@ void K_drawKartHUD(void)
if (G_RaceGametype()) // Race-only elements if (G_RaceGametype()) // Race-only elements
{ {
// Draw the lap counter // Draw the lap counter
#ifdef HAVE_BLUA #ifdef HAVE_BLUA
if (LUA_HudEnabled(hud_gametypeinfo)) if (LUA_HudEnabled(hud_gametypeinfo))
#endif #endif
K_drawKartLaps(); K_drawKartLaps();
if (!splitscreen) if (!splitscreen)
{ {
// Draw the speedometer // Draw the speedometer
// TODO: Make a better speedometer. // TODO: Make a better speedometer.
#ifdef HAVE_BLUA #ifdef HAVE_BLUA
if (LUA_HudEnabled(hud_speedometer)) if (LUA_HudEnabled(hud_speedometer))
#endif #endif
K_drawKartSpeedometer(); K_drawKartSpeedometer();
} }
@ -7643,23 +7648,26 @@ void K_drawKartHUD(void)
else if (!modeattacking) else if (!modeattacking)
{ {
// Draw the numerical position // Draw the numerical position
#ifdef HAVE_BLUA #ifdef HAVE_BLUA
if (LUA_HudEnabled(hud_position)) if (LUA_HudEnabled(hud_position))
#endif #endif
K_DrawKartPositionNum(stplyr->kartstuff[k_position]); K_DrawKartPositionNum(stplyr->kartstuff[k_position]);
} }
else //if (!(demoplayback && hu_showscores)) else //if (!(demoplayback && hu_showscores))
{ {
// Draw the input UI // Draw the input UI
K_drawInput(); #ifdef HAVE_BLUA
if (LUA_HudEnabled(hud_position))
#endif
K_drawInput();
} }
} }
else if (G_BattleGametype()) // Battle-only else if (G_BattleGametype()) // Battle-only
{ {
// Draw the hits left! // Draw the hits left!
#ifdef HAVE_BLUA #ifdef HAVE_BLUA
if (LUA_HudEnabled(hud_gametypeinfo)) if (LUA_HudEnabled(hud_gametypeinfo))
#endif #endif
K_drawKartBumpersOrKarma(); K_drawKartBumpersOrKarma();
} }
} }