Expose K_UnsetItemOut to Lua

This commit is contained in:
JugadorXEI 2025-08-09 18:24:48 +02:00
parent 9d5cb17c46
commit d53859e2dd

View file

@ -4678,6 +4678,17 @@ static int lib_kSetItemOut(lua_State *L)
return 0; return 0;
} }
static int lib_kUnsetItemOut(lua_State *L)
{
player_t *player = *((player_t **)luaL_checkudata(L, 1, META_PLAYER));
NOHUD
INLEVEL
if (!player)
return LUA_ErrInvalid(L, "player_t");
K_UnsetItemOut(player);
return 0;
}
static int lib_kGetCollideAngle(lua_State *L) static int lib_kGetCollideAngle(lua_State *L)
{ {
mobj_t *t1 = *((mobj_t **)luaL_checkudata(L, 1, META_MOBJ)); mobj_t *t1 = *((mobj_t **)luaL_checkudata(L, 1, META_MOBJ));
@ -5157,6 +5168,7 @@ static luaL_Reg lib[] = {
{"K_DefaultPlayerRadius",lib_kDefaultPlayerRadius}, {"K_DefaultPlayerRadius",lib_kDefaultPlayerRadius},
{"K_ItemScaleForPlayer",lib_kItemScaleForPlayer}, {"K_ItemScaleForPlayer",lib_kItemScaleForPlayer},
{"K_SetItemOut",lib_kSetItemOut}, {"K_SetItemOut",lib_kSetItemOut},
{"K_UnsetItemOut",lib_kUnsetItemOut},
{"K_GetCollideAngle",lib_kGetCollideAngle}, {"K_GetCollideAngle",lib_kGetCollideAngle},
{"K_AddHitLag",lib_kAddHitLag}, {"K_AddHitLag",lib_kAddHitLag},