Explicit pointer cast for R_InterpolatePrecipMobjState

This commit is contained in:
toaster 2022-11-01 13:41:04 +00:00 committed by James R
parent 000593c135
commit d57adac84b

View file

@ -3733,7 +3733,7 @@ static void HWR_RotateSpritePolyToAim(gl_vissprite_t *spr, FOutVector *wallVerts
{ {
if (spr->precip) if (spr->precip)
{ {
R_InterpolatePrecipMobjState(spr->mobj, rendertimefrac, &interp); R_InterpolatePrecipMobjState((precipmobj_t *)spr->mobj, rendertimefrac, &interp);
} }
else else
{ {
@ -3744,7 +3744,7 @@ static void HWR_RotateSpritePolyToAim(gl_vissprite_t *spr, FOutVector *wallVerts
{ {
if (spr->precip) if (spr->precip)
{ {
R_InterpolatePrecipMobjState(spr->mobj, FRACUNIT, &interp); R_InterpolatePrecipMobjState((precipmobj_t *)spr->mobj, FRACUNIT, &interp);
} }
else else
{ {