Prevent steal damage first

This commit is contained in:
Sally Coolatta 2020-09-27 10:28:14 -04:00
parent 351e4ad534
commit d6389637ca

View file

@ -1843,23 +1843,6 @@ boolean P_DamageMobj(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32 da
// If not, then spawn the instashield effect instead.
if (!force)
{
if (player->kartstuff[k_invincibilitytimer] > 0 || player->kartstuff[k_growshrinktimer] > 0 || player->kartstuff[k_hyudorotimer] > 0)
{
// Full invulnerability
K_DoInstashield(player);
return false;
}
if (combo == false)
{
if (player->powers[pw_flashing] > 0 || player->kartstuff[k_squishedtimer] > 0 || (player->kartstuff[k_spinouttimer] > 0 && player->kartstuff[k_spinouttype] != 2))
{
// Post-hit invincibility
K_DoInstashield(player);
return false;
}
}
if (gametyperules & GTR_BUMPERS)
{
if ((player->kartstuff[k_bumper] <= 0 && player->kartstuff[k_comebacktimer]) || player->kartstuff[k_comebackmode] == 1)
@ -1878,6 +1861,23 @@ boolean P_DamageMobj(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32 da
return false;
}
}
if (player->kartstuff[k_invincibilitytimer] > 0 || player->kartstuff[k_growshrinktimer] > 0 || player->kartstuff[k_hyudorotimer] > 0)
{
// Full invulnerability
K_DoInstashield(player);
return false;
}
if (combo == false)
{
if (player->powers[pw_flashing] > 0 || player->kartstuff[k_squishedtimer] > 0 || (player->kartstuff[k_spinouttimer] > 0 && player->kartstuff[k_spinouttype] != 2))
{
// Post-hit invincibility
K_DoInstashield(player);
return false;
}
}
}
// We successfully hit 'em!