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	Convert v_video.c to v_video.cpp
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					 2 changed files with 23 additions and 21 deletions
				
			
		|  | @ -79,7 +79,7 @@ add_executable(SRB2SDL2 MACOSX_BUNDLE WIN32 | |||
| 	r_portal.c | ||||
| 	screen.c | ||||
| 	taglist.c | ||||
| 	v_video.c | ||||
| 	v_video.cpp | ||||
| 	s_sound.c | ||||
| 	sounds.c | ||||
| 	w_wad.c | ||||
|  |  | |||
|  | @ -13,6 +13,8 @@ | |||
| ///        Functions to draw patches (by post) directly to screen.
 | ||||
| ///        Functions to blit a block to the screen.
 | ||||
| 
 | ||||
| #include <cmath> | ||||
| 
 | ||||
| #include "doomdef.h" | ||||
| #include "r_local.h" | ||||
| #include "p_local.h" // stplyr
 | ||||
|  | @ -330,14 +332,14 @@ static void LoadPalette(const char *lumpname) | |||
| 	Z_Free(pMasterPalette); | ||||
| 	Z_Free(pGammaCorrectedPalette); | ||||
| 
 | ||||
| 	pMasterPalette = Z_Malloc(sizeof (*pMasterPalette)*palsize, PU_STATIC, NULL); | ||||
| 	pMasterPalette = static_cast<RGBA_t*>(Z_Malloc(sizeof (*pMasterPalette)*palsize, PU_STATIC, NULL)); | ||||
| 	if (Cubeapply) | ||||
| 		pLocalPalette = Z_Malloc(sizeof (*pLocalPalette)*palsize, PU_STATIC, NULL); | ||||
| 		pLocalPalette = static_cast<RGBA_t*>(Z_Malloc(sizeof (*pLocalPalette)*palsize, PU_STATIC, NULL)); | ||||
| 	else | ||||
| 		pLocalPalette = pMasterPalette; | ||||
| 	pGammaCorrectedPalette = Z_Malloc(sizeof (*pGammaCorrectedPalette)*palsize, PU_STATIC, NULL); | ||||
| 	pGammaCorrectedPalette = static_cast<RGBA_t*>(Z_Malloc(sizeof (*pGammaCorrectedPalette)*palsize, PU_STATIC, NULL)); | ||||
| 
 | ||||
| 	pal = W_CacheLumpNum(lumpnum, PU_CACHE); | ||||
| 	pal = static_cast<UINT8*>(W_CacheLumpNum(lumpnum, PU_CACHE)); | ||||
| 	for (i = 0; i < palsize; i++) | ||||
| 	{ | ||||
| 		pMasterPalette[i].s.red = *pal++; | ||||
|  | @ -403,7 +405,7 @@ const char *R_GetPalname(UINT16 num) | |||
| 	if (num > 0 && num <= 10000) | ||||
| 		snprintf(newpal, 8, "PAL%04u", num-1); | ||||
| 
 | ||||
| 	strncpy(palname, newpal, 8); | ||||
| 	strlcpy(palname, newpal, 9); | ||||
| 	return palname; | ||||
| } | ||||
| 
 | ||||
|  | @ -1011,7 +1013,7 @@ void V_DrawContinueIcon(INT32 x, INT32 y, INT32 flags, INT32 skinnum, UINT16 ski | |||
| { | ||||
| 	(void)skinnum; | ||||
| 	(void)skincolor; | ||||
| 	V_DrawScaledPatch(x - 10, y - 14, flags, W_CachePatchName("CONTINS", PU_PATCH)); | ||||
| 	V_DrawScaledPatch(x - 10, y - 14, flags, static_cast<patch_t*>(W_CachePatchName("CONTINS", PU_PATCH))); | ||||
| } | ||||
| 
 | ||||
| //
 | ||||
|  | @ -1463,7 +1465,7 @@ void V_DrawFlatFill(INT32 x, INT32 y, INT32 w, INT32 h, lumpnum_t flatnum) | |||
| 			break; | ||||
| 	} | ||||
| 
 | ||||
| 	flat = W_CacheLumpNum(flatnum, PU_CACHE); | ||||
| 	flat = static_cast<UINT8*>(W_CacheLumpNum(flatnum, PU_CACHE)); | ||||
| 
 | ||||
| 	dupx = dupy = (vid.dupx < vid.dupy ? vid.dupx : vid.dupy); | ||||
| 
 | ||||
|  | @ -1555,12 +1557,12 @@ void V_DrawVhsEffect(boolean rewind) | |||
| 		if (y >= upbary && y < upbary+barsize) | ||||
| 		{ | ||||
| 			thismapstart -= (2<<FF_TRANSSHIFT) - (5<<8); | ||||
| 			offs += updistort * 2.0f * min(y-upbary, upbary+barsize-y) / barsize; | ||||
| 			offs += updistort * 2.0f * std::min(y-upbary, upbary+barsize-y) / barsize; | ||||
| 		} | ||||
| 		if (y >= downbary && y < downbary+barsize) | ||||
| 		{ | ||||
| 			thismapstart -= (2<<FF_TRANSSHIFT) - (5<<8); | ||||
| 			offs -= downdistort * 2.0f * min(y-downbary, downbary+barsize-y) / barsize; | ||||
| 			offs -= downdistort * 2.0f * std::min(y-downbary, downbary+barsize-y) / barsize; | ||||
| 		} | ||||
| 		offs += M_RandomKey(vid.dupx<<1); | ||||
| 
 | ||||
|  | @ -1602,7 +1604,7 @@ void V_DrawFadeScreen(UINT16 color, UINT8 strength) | |||
| 	{ | ||||
| 		const UINT8 *fadetable = | ||||
| 			(color > 0xFFF0) // Grab a specific colormap palette?
 | ||||
| 			? R_GetTranslationColormap(color | 0xFFFF0000, strength, GTC_CACHE) | ||||
| 			? R_GetTranslationColormap(color | 0xFFFF0000, static_cast<skincolornum_t>(strength), GTC_CACHE) | ||||
| 			: ((color & 0xFF00) // Color is not palette index?
 | ||||
| 			? ((UINT8 *)colormaps + strength*256) // Do COLORMAP fade.
 | ||||
| 			: ((UINT8 *)R_GetTranslucencyTable((9-strength)+1) + color*256)); // Else, do TRANSMAP** fade.
 | ||||
|  | @ -1642,7 +1644,7 @@ void V_DrawCustomFadeScreen(const char *lump, UINT8 strength) | |||
| 
 | ||||
| 		if (lumpnum != LUMPERROR) | ||||
| 		{ | ||||
| 			clm = Z_MallocAlign(COLORMAP_SIZE, PU_STATIC, NULL, 8); | ||||
| 			clm = static_cast<lighttable_t*>(Z_MallocAlign(COLORMAP_SIZE, PU_STATIC, NULL, 8)); | ||||
| 			W_ReadLump(lumpnum, clm); | ||||
| 
 | ||||
| 			if (clm != NULL) | ||||
|  | @ -1679,7 +1681,7 @@ void V_DrawFadeConsBack(INT32 plines) | |||
| 
 | ||||
| 	// heavily simplified -- we don't need to know x or y position,
 | ||||
| 	// just the stop position
 | ||||
| 	deststop = screens[0] + vid.rowbytes * min(plines, vid.height); | ||||
| 	deststop = screens[0] + vid.rowbytes * std::min(plines, vid.height); | ||||
| 	for (buf = screens[0]; buf < deststop; ++buf) | ||||
| 		*buf = consolebgmap[*buf]; | ||||
| } | ||||
|  | @ -2011,7 +2013,7 @@ void V_DrawTitleCardString(INT32 x, INT32 y, const char *str, INT32 flags, boole | |||
| 
 | ||||
| 				// otherwise; scalex must start at 0
 | ||||
| 				// let's have each letter do 4 spins (360*4 + 90 = 1530 "degrees")
 | ||||
| 				fakeang = min(360 + 90, let_time*41) * ANG1; | ||||
| 				fakeang = std::min(360 + 90, let_time*41) * ANG1; | ||||
| 				scalex = FINESINE(fakeang>>ANGLETOFINESHIFT); | ||||
| 			} | ||||
| 			else if (!bossmode && let_time > threshold) | ||||
|  | @ -2019,7 +2021,7 @@ void V_DrawTitleCardString(INT32 x, INT32 y, const char *str, INT32 flags, boole | |||
| 				// Make letters disappear...
 | ||||
| 				let_time -= threshold; | ||||
| 
 | ||||
| 				fakeang = max(0, (360+90) - let_time*41)*ANG1; | ||||
| 				fakeang = std::max(0, (360+90) - let_time*41)*ANG1; | ||||
| 				scalex = FINESINE(fakeang>>ANGLETOFINESHIFT); | ||||
| 			} | ||||
| 
 | ||||
|  | @ -2169,7 +2171,7 @@ static inline fixed_t BunchedCharacterDim( | |||
| 	(void)chw; | ||||
| 	(void)hchw; | ||||
| 	(void)dupx; | ||||
| 	(*cwp) = FixedMul (max (1, (*cwp) - 1) << FRACBITS, scale); | ||||
| 	(*cwp) = FixedMul(std::max(1, (*cwp) - 1) << FRACBITS, scale); | ||||
| 	return 0; | ||||
| } | ||||
| 
 | ||||
|  | @ -2183,7 +2185,7 @@ static inline fixed_t GamemodeCharacterDim( | |||
| 	(void)chw; | ||||
| 	(void)hchw; | ||||
| 	(void)dupx; | ||||
| 	(*cwp) = FixedMul (max (1, (*cwp) - 2) << FRACBITS, scale); | ||||
| 	(*cwp) = FixedMul(std::max(1, (*cwp) - 2) << FRACBITS, scale); | ||||
| 	return 0; | ||||
| } | ||||
| 
 | ||||
|  | @ -2197,7 +2199,7 @@ static inline fixed_t FileCharacterDim( | |||
| 	(void)chw; | ||||
| 	(void)hchw; | ||||
| 	(void)dupx; | ||||
| 	(*cwp) = FixedMul (max (1, (*cwp) - 3) << FRACBITS, scale); | ||||
| 	(*cwp) = FixedMul(std::max(1, (*cwp) - 3) << FRACBITS, scale); | ||||
| 	return 0; | ||||
| } | ||||
| 
 | ||||
|  | @ -2211,7 +2213,7 @@ static inline fixed_t LSTitleCharacterDim( | |||
| 	(void)chw; | ||||
| 	(void)hchw; | ||||
| 	(void)dupx; | ||||
| 	(*cwp) = FixedMul (max (1, (*cwp) - 4) << FRACBITS, scale); | ||||
| 	(*cwp) = FixedMul(std::max(1, (*cwp) - 4) << FRACBITS, scale); | ||||
| 	return 0; | ||||
| } | ||||
| 
 | ||||
|  | @ -2737,7 +2739,7 @@ fixed_t V_StringScaledWidth( | |||
| 					cx += spacew; | ||||
| 		} | ||||
| 
 | ||||
| 		fullwidth = max(cx, fullwidth); | ||||
| 		fullwidth = std::max(cx, fullwidth); | ||||
| 	} | ||||
| 
 | ||||
| 	return fullwidth; | ||||
|  | @ -3098,7 +3100,7 @@ Unoptimized version | |||
| 			if (heatshifter) | ||||
| 				Z_Free(heatshifter); | ||||
| 
 | ||||
| 			heatshifter = Z_Calloc(viewheight * sizeof(boolean), PU_STATIC, NULL); | ||||
| 			heatshifter = static_cast<boolean*>(Z_Calloc(viewheight * sizeof(boolean), PU_STATIC, NULL)); | ||||
| 
 | ||||
| 			for (y = 0; y < viewheight; y++) | ||||
| 			{ | ||||
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