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avoid wasteful player_t copy
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3e6d1d4c60
commit
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1 changed files with 4 additions and 4 deletions
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@ -57,17 +57,17 @@ static void K_UpdateDirectorPositions(void)
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{
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{
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INT32 playernum;
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INT32 playernum;
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INT32 position;
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INT32 position;
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player_t target;
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player_t* target;
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memset(directorinfo.sortedplayers, -1, sizeof(directorinfo.sortedplayers));
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memset(directorinfo.sortedplayers, -1, sizeof(directorinfo.sortedplayers));
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for (playernum = 0; playernum < MAXPLAYERS; playernum++)
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for (playernum = 0; playernum < MAXPLAYERS; playernum++)
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{
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{
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target = players[playernum];
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target = &players[playernum];
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if (playeringame[playernum] && !target.spectator && target.position > 0)
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if (playeringame[playernum] && !target->spectator && target->position > 0)
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{
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{
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directorinfo.sortedplayers[target.position - 1] = playernum;
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directorinfo.sortedplayers[target->position - 1] = playernum;
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}
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}
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}
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}
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