diff --git a/src/d_netcmd.c b/src/d_netcmd.c index 22e24b823..812de6e5d 100644 --- a/src/d_netcmd.c +++ b/src/d_netcmd.c @@ -1856,7 +1856,7 @@ Command_Invite_f (void) return; } - if (r_splitscreen >= MAXSPLITSCREENPLAYERS) + if (G_PartySize(consoleplayer) >= MAXSPLITSCREENPLAYERS) { CONS_Alert(CONS_WARNING, "Your party is full!\n"); return; @@ -1983,7 +1983,7 @@ Command_RejectInvite_f (void) static void Command_LeaveParty_f (void) { - if (r_splitscreen > splitscreen) + if (G_PartySize(consoleplayer) > G_LocalSplitscreenPartySize(consoleplayer)) { CONS_Printf("\x85Leaving party...\n"); diff --git a/src/g_party.cpp b/src/g_party.cpp index 0caad76b7..bb55c36d8 100644 --- a/src/g_party.cpp +++ b/src/g_party.cpp @@ -128,16 +128,15 @@ public: return; } - // Rendering stuff is not valid outside of levels. - if (!G_GamestateUsesLevel()) - { - return; - } - for (std::size_t i = 0; i < size(); ++i) { displayplayers[i] = at(i); - G_FixCamera(1 + i); + + // Camera is not valid outside of levels. + if (G_GamestateUsesLevel()) + { + G_FixCamera(1 + i); + } } r_splitscreen = size() - 1;