diff --git a/src/k_collide.cpp b/src/k_collide.cpp index cd76a312d..1b03f57d0 100644 --- a/src/k_collide.cpp +++ b/src/k_collide.cpp @@ -433,7 +433,9 @@ boolean K_LandMineCollide(mobj_t *t1, mobj_t *t2) // Banana snipe! if (t1->health > 1) { - if (t1->target && t1->target->player) + if (t1->target + && t1->target->player + && t2->player != t1->target->player) { t1->target->player->roundconditions.landmine_dunk = true; t1->target->player->roundconditions.checkthisframe = true;