Buff Flame Shield bar-per-distance to compensate for scamlessness

This commit is contained in:
AJ Martinez 2023-08-26 23:32:13 -07:00
parent 1666d872e2
commit d7e989c54c

View file

@ -10029,7 +10029,7 @@ void K_StripOther(player_t *player)
static INT32 K_FlameShieldMax(player_t *player)
{
UINT32 disttofinish = 0;
UINT32 distv = 2048;
UINT32 distv = 1024; // Pre no-scams: 2048
distv = distv * 16 / FLAMESHIELD_MAX; // Old distv was based on a 16-segment bar
UINT8 numplayers = 0;
UINT32 scamradius = 2000; // How close is close enough that we shouldn't be allowed to scam 1st?