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Don't FAULT outside of Race modes
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1 changed files with 1 additions and 1 deletions
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@ -148,7 +148,7 @@ void K_DoIngameRespawn(player_t *player)
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}
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// FAULT
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if (leveltime < starttime)
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if ((gametyperules & GTR_CIRCUIT) && leveltime < starttime)
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{
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if (!(mapheaderinfo[gamemap-1]->levelflags & LF_SECTIONRACE))
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player->respawn.wp = K_GetFinishLineWaypoint()->prevwaypoints[0];
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