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	Automate VERSION/SUBVERSION; move version related definitions to version.h
CMake support. Srb2win.rc still needs touchy, whatever.
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					 4 changed files with 37 additions and 19 deletions
				
			
		|  | @ -1,8 +1,12 @@ | |||
| cmake_minimum_required(VERSION 3.0) | ||||
| 
 | ||||
| file(STRINGS src/version.h SRB2_VERSION) | ||||
| string(REGEX MATCH "[0-9]+\\.[0-9.]+" SRB2_VERSION ${SRB2_VERSION}) | ||||
| 
 | ||||
| # DO NOT CHANGE THIS SRB2 STRING! Some variable names depend on this string. | ||||
| # Version change is fine. | ||||
| project(SRB2 | ||||
| 	VERSION 2.2.6 | ||||
| 	VERSION ${SRB2_VERSION} | ||||
| 	LANGUAGES C) | ||||
| 
 | ||||
| if(${PROJECT_SOURCE_DIR} MATCHES ${PROJECT_BINARY_DIR}) | ||||
|  |  | |||
							
								
								
									
										18
									
								
								src/d_main.c
									
										
									
									
									
								
							
							
						
						
									
										18
									
								
								src/d_main.c
									
										
									
									
									
								
							|  | @ -1142,6 +1142,21 @@ static inline void D_Titlebar(void) | |||
| } | ||||
| #endif | ||||
| 
 | ||||
| static void | ||||
| D_ConvertVersionNumbers (void) | ||||
| { | ||||
| 	/* leave at defaults (0) under DEVELOP */ | ||||
| #ifndef DEVELOP | ||||
| 	int major; | ||||
| 	int minor; | ||||
| 
 | ||||
| 	sscanf(SRB2VERSION, "%d.%d.%d", &major, &minor, &SUBVERSION); | ||||
| 
 | ||||
| 	/* this is stupid */ | ||||
| 	VERSION = ( major * 100 ) + minor; | ||||
| #endif | ||||
| } | ||||
| 
 | ||||
| //
 | ||||
| // D_SRB2Main
 | ||||
| //
 | ||||
|  | @ -1152,6 +1167,9 @@ void D_SRB2Main(void) | |||
| 	INT32 pstartmap = 1; | ||||
| 	boolean autostart = false; | ||||
| 
 | ||||
| 	/* break the version string into version numbers, for netplay */ | ||||
| 	D_ConvertVersionNumbers(); | ||||
| 
 | ||||
| 	// Print GPL notice for our console users (Linux)
 | ||||
| 	CONS_Printf( | ||||
| 	"\n\nSonic Robo Blast 2\n" | ||||
|  |  | |||
|  | @ -86,6 +86,7 @@ | |||
| // warning C4213: nonstandard extension used : cast on l-value
 | ||||
| 
 | ||||
| 
 | ||||
| #include "version.h" | ||||
| #include "doomtype.h" | ||||
| 
 | ||||
| #include <stdarg.h> | ||||
|  | @ -135,17 +136,11 @@ extern char logfilename[1024]; | |||
| 
 | ||||
| //#define DEVELOP // Disable this for release builds to remove excessive cheat commands and enable MD5 checking and stuff, all in one go. :3
 | ||||
| #ifdef DEVELOP | ||||
| #define VERSION    0 // Game version
 | ||||
| #define SUBVERSION 0 // more precise version number
 | ||||
| #define VERSIONSTRING "Development EXE" | ||||
| #define VERSIONSTRINGW L"Development EXE" | ||||
| // most interface strings are ignored in development mode.
 | ||||
| // we use comprevision and compbranch instead.
 | ||||
| #else | ||||
| #define VERSION    202 // Game version
 | ||||
| #define SUBVERSION 6  // more precise version number
 | ||||
| #define VERSIONSTRING "v2.2.6" | ||||
| #define VERSIONSTRINGW L"v2.2.6" | ||||
| #define VERSIONSTRING "v"SRB2VERSION | ||||
| // Hey! If you change this, add 1 to the MODVERSION below!
 | ||||
| // Otherwise we can't force updates!
 | ||||
| #endif | ||||
|  | @ -204,17 +199,6 @@ extern char logfilename[1024]; | |||
| // Will always resemble the versionstring, 205 = 2.0.5, 210 = 2.1, etc.
 | ||||
| #define CODEBASE 220 | ||||
| 
 | ||||
| // The Modification ID; must be obtained from a Master Server Admin ( https://mb.srb2.org/showgroups.php ).
 | ||||
| // DO NOT try to set this otherwise, or your modification will be unplayable through the Master Server.
 | ||||
| // "18" is the default mod ID for version 2.2
 | ||||
| #define MODID 18 | ||||
| 
 | ||||
| // The Modification Version, starting from 1. Do not follow your version string for this,
 | ||||
| // it's only for detection of the version the player is using so the MS can alert them of an update.
 | ||||
| // Only set it higher, not lower, obviously.
 | ||||
| // Note that we use this to help keep internal testing in check; this is why v2.2.0 is not version "1".
 | ||||
| #define MODVERSION 47 | ||||
| 
 | ||||
| // To version config.cfg, MAJOREXECVERSION is set equal to MODVERSION automatically.
 | ||||
| // Increment MINOREXECVERSION whenever a config change is needed that does not correspond
 | ||||
| // to an increment in MODVERSION. This might never happen in practice.
 | ||||
|  |  | |||
							
								
								
									
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								src/version.h
									
										
									
									
									
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								src/version.h
									
										
									
									
									
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							|  | @ -0,0 +1,12 @@ | |||
| #define SRB2VERSION "2.2.6"/* this must be the first line, for cmake !! */ | ||||
| 
 | ||||
| // The Modification ID; must be obtained from a Master Server Admin ( https://mb.srb2.org/showgroups.php ).
 | ||||
| // DO NOT try to set this otherwise, or your modification will be unplayable through the Master Server.
 | ||||
| // "18" is the default mod ID for version 2.2
 | ||||
| #define MODID 18 | ||||
| 
 | ||||
| // The Modification Version, starting from 1. Do not follow your version string for this,
 | ||||
| // it's only for detection of the version the player is using so the MS can alert them of an update.
 | ||||
| // Only set it higher, not lower, obviously.
 | ||||
| // Note that we use this to help keep internal testing in check; this is why v2.2.0 is not version "1".
 | ||||
| #define MODVERSION 47 | ||||
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	 James R
						James R