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Use INFLIVES macro in place of 0x7f for infinite lives check
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@ -1914,7 +1914,7 @@ void G_Ticker(boolean run)
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else
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{
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// Costs a life to retry ... unless the player in question is dead already.
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if (G_GametypeUsesLives() && players[consoleplayer].playerstate == PST_LIVE && players[consoleplayer].lives != 0x7f)
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if (G_GametypeUsesLives() && players[consoleplayer].playerstate == PST_LIVE && players[consoleplayer].lives != INFLIVES)
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players[consoleplayer].lives -= 1;
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G_DoReborn(consoleplayer);
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