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Start with 20 rings in Sealed Star
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1 changed files with 4 additions and 0 deletions
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@ -2595,6 +2595,10 @@ void G_PlayerReborn(INT32 player, boolean betweenmaps)
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{
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{
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rings = 20;
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rings = 20;
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}
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}
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else if (gametyperules & GTR_CATCHER)
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{
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rings = 20;
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}
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else
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else
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{
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{
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rings = 5;
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rings = 5;
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