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Rebalanced GATES gains and reduced boost timers
Reduced top-speed from 100%+ to 75%+, reduced handling buff from 50%+ to 25%+, reduced boost-time on gates to half the time.
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2 changed files with 2 additions and 2 deletions
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@ -3293,7 +3293,7 @@ static void K_GetKartBoostPower(player_t *player)
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if (player->gateBoost) // SPB Juicebox boost
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{
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ADDBOOST(FRACUNIT, 4*FRACUNIT, sliptidehandling); // + 100% top speed, + 400% acceleration, +50% handling
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ADDBOOST(3*FRACUNIT/4, 4*FRACUNIT, sliptidehandling/2); // + 75% top speed, + 400% acceleration, +25% handling
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}
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if (player->ringboost) // Ring Boost
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@ -121,7 +121,7 @@ static void Obj_MantaCollide(mobj_t *manta, mobj_t *other)
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if (other->player != NULL)
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{
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other->player->gateBoost += addBoost;
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other->player->gateBoost += addBoost/2;
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if (P_IsDisplayPlayer(other->player) == true)
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{
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