Don't show the "start queue?" message outside of level play

This commit is contained in:
toaster 2025-06-01 01:08:55 +01:00
parent 830cfe76da
commit d9faf64463

View file

@ -1198,7 +1198,7 @@ void M_LevelSelectTick(void)
{
S_StartSound(NULL, sfx_chchng);
if (roundqueue.position)
if (roundqueue.position || gamestate != GS_LEVEL)
{
M_StopMessage(MA_NONE);
}