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Fix spring sound never playing
It was all because of one line, I hate this.
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@ -371,6 +371,8 @@ boolean P_DoSpring(mobj_t *spring, mobj_t *object)
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// Re-solidify
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// Re-solidify
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spring->flags |= (spring->info->flags & (MF_SPRING|MF_SPECIAL));
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spring->flags |= (spring->info->flags & (MF_SPRING|MF_SPECIAL));
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P_SetMobjState(spring, spring->info->raisestate);
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if (object->player)
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if (object->player)
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{
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{
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if (spring->flags & MF_ENEMY) // Spring shells
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if (spring->flags & MF_ENEMY) // Spring shells
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