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Super Flicky: pad timer to compensate for exit time
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1 changed files with 1 additions and 1 deletions
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@ -141,7 +141,7 @@ struct Controller : mobj_t
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x->source(player->mo);
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x->source(player->mo);
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x->mode(Mode::kDescend);
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x->mode(Mode::kDescend);
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x->zofs(0);
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x->zofs(0);
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x->expiry(leveltime + time);
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x->expiry(leveltime + time + kRiseTime);
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P_SetTarget(&player->powerup.flickyController, x);
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P_SetTarget(&player->powerup.flickyController, x);
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