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GDCONVERT_ROUNDSTOKEY: Make 20 in DEVELOP builds instead of 4, for a closer-to-realistic progression
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@ -226,7 +226,7 @@ typedef enum
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#define GDMAX_CHAOKEYS MAXUNLOCKABLES
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#define GDMAX_CHAOKEYS MAXUNLOCKABLES
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#ifdef DEVELOP
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#ifdef DEVELOP
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#define GDCONVERT_ROUNDSTOKEY 4
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#define GDCONVERT_ROUNDSTOKEY 20
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#else
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#else
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#define GDCONVERT_ROUNDSTOKEY 50
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#define GDCONVERT_ROUNDSTOKEY 50
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#endif
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#endif
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