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Seed freeplay roulette
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@ -1307,7 +1307,7 @@ void K_FillItemRouletteData(const player_t *player, itemroulette_t *const roulet
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// every item in the game!
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// Create the same item reel given the same inputs.
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// P_SetRandSeed(PR_ITEM_ROULETTE, ITEM_REEL_SEED);
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P_SetRandSeed(PR_ITEM_ROULETTE, ITEM_REEL_SEED);
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for (i = 1; i < NUMKARTRESULTS; i++)
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{
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