Add Dash Ring variables to net archive

This commit is contained in:
Lach 2023-07-20 19:11:02 +10:00
parent bb5070afb0
commit dc4a25d823

View file

@ -185,7 +185,7 @@ static boolean P_UnArchivePlayer(savebuffer_t *save)
savedata.bots[pid].score = READUINT32(save->p);
}
return (pid == 0xFE);
return (pid == 0xFE);
}
static void P_NetArchivePlayers(savebuffer_t *save)
@ -500,6 +500,9 @@ static void P_NetArchivePlayers(savebuffer_t *save)
WRITEUINT8(save->p, players[i].trickboostdecay);
WRITEUINT8(save->p, players[i].trickboost);
WRITEUINT8(save->p, players[i].dashRingPullTics);
WRITEUINT8(save->p, players[i].dashRingPushTics);
WRITEUINT32(save->p, players[i].ebrakefor);
WRITEUINT32(save->p, players[i].roundscore);
@ -918,6 +921,9 @@ static void P_NetUnArchivePlayers(savebuffer_t *save)
players[i].trickboostdecay = READUINT8(save->p);
players[i].trickboost = READUINT8(save->p);
players[i].dashRingPullTics = READUINT8(save->p);
players[i].dashRingPushTics = READUINT8(save->p);
players[i].ebrakefor = READUINT32(save->p);
players[i].roundscore = READUINT32(save->p);
@ -5665,7 +5671,7 @@ static void P_NetArchiveMisc(savebuffer_t *save, boolean resending)
}
WRITEUINT8(save->p, encoremode);
WRITEUINT8(save->p, mapmusrng);
WRITEUINT32(save->p, leveltime);
@ -5836,7 +5842,7 @@ static boolean P_NetUnArchiveMisc(savebuffer_t *save, boolean reloading)
}
encoremode = (boolean)READUINT8(save->p);
mapmusrng = READUINT8(save->p);
if (!P_LoadLevel(true, reloading))