R_LoadTexturePwad: fix faulty texture counting

This fixes the game trying to load textures that don't
exist from addons.
This commit is contained in:
James R 2024-03-16 20:47:19 -07:00
parent e1f4aef2ef
commit dca764e81d

View file

@ -1560,7 +1560,7 @@ void R_LoadTexturesPwad(UINT16 wadnum)
INT32 newtextures = R_CountTextures(wadnum);
R_AllocateTextures(newtextures);
newtextures = R_DefineTextures(numtextures, wadnum);
newtextures = R_DefineTextures(numtextures, wadnum) - numtextures;
R_FinishLoadingTextures(newtextures);
R_PrintTextureWarnings();